cod4-sdk/source_data/turretsettings.gdt

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2008-01-19 00:00:00 +00:00
{
"50cal_turret_technical" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "technical/stand"
"damage" "250"
"playerDamage" "30"
"minDamage" "250"
"minPlayerDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "360"
"rightArc" "360"
"topArc" "50"
"bottomArc" "20"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "180"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
"bmp_turret2" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "250"
"playerDamage" "30"
"minDamage" "250"
"minPlayerDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "26"
"rightArc" "26"
"topArc" "40"
"bottomArc" "10"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "180"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
"cod3mg42_turret" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/stand"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"heli_minigun_noai" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "10000"
"explosionRadius" "10"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"script" ""
"damage" "250"
"playerDamage" "40"
"minDamage" "250"
"minPlayerDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "180"
"rightArc" "180"
"topArc" "70"
"bottomArc" "70"
"grabarc" "0"
"accuracy" "1"
"aiSpread" "0.2"
"playerSpread" "0.2"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "hind_gatling_fire"
"loopFireSoundPlayer" "hind_gatling_fire"
"stopFireSound" "hind_gatling_cooldown"
"stopFireSoundPlayer" "hind_gatling_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\blackhawk_flash_armada.efx"
"worldFlashEffect" "fx\\muzzleflashes\\blackhawk_flash_armada.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"heli_small_arms_fire" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "250"
"playerDamage" "40"
"minDamage" "250"
"minPlayerDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "30"
"rightArc" "30"
"topArc" "20"
"bottomArc" "50"
"grabarc" "0"
"accuracy" "0.5"
"aiSpread" "0.5"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "30"
"maxVertTurnSpeed" "30"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "5"
"yawConvergenceTime" "1"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_ak47_fire"
"fireSoundPlayer" ""
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"heli_spotlight" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "75"
"playerDamage" "100"
"minDamage" "45"
"minPlayerDamage" "75"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "179"
"rightArc" "179"
"topArc" "179"
"bottomArc" "179"
"grabarc" "0"
"accuracy" "1"
"aiSpread" "0.5"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "180"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "4"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
"hind_turret" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "75"
"playerDamage" "100"
"minDamage" "45"
"minPlayerDamage" "75"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "25"
"rightArc" "25"
"topArc" "10"
"bottomArc" "75"
"grabarc" "0"
"accuracy" "0.1"
"aiSpread" "0.5"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "180"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "4"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
"hind_turret_old" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "5000"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "500"
"playerDamage" "250"
"minDamage" "250"
"minPlayerDamage" "150"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "115"
"rightArc" "115"
"topArc" "90"
"bottomArc" "90"
"grabarc" "0"
"accuracy" "0.5"
"aiSpread" "2"
"playerSpread" "1"
"fireTime" "0.05"
"animHorRotateInc" "20"
"minHorTurnSpeed" "5"
"minVertTurnSpeed" "5"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "2"
"suppressionTime" "2"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" ""
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" ""
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" ""
"dropHintString" ""
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
"m14_bipod_stand" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "prone"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Single Shot"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayWidth" "483"
"adsOverlayHeight" "480"
"adsOverlayInterface" "Turret Scope"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/stand"
"damage" "1000"
"playerDamage" "1000"
"minDamage" "1000"
"minPlayerDamage" "1000"
"maxDamageRange" "12000"
"minDamageRange" "12000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "25"
"bottomArc" "24"
"grabarc" "0"
"accuracy" "1"
"aiSpread" "2"
"playerSpread" "0"
"fireTime" "0.95"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_barrett_fire_plr"
"fireSoundPlayer" ""
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" "turret_scope_zoom"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"reticleCenter" "reticle_center_cross"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" ""
"killIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" ""
"dropHintString" ""
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"m1a1_coaxial_mg" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "prone"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "250"
"playerDamage" "30"
"minDamage" "250"
"minPlayerDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "2"
"rightArc" "10"
"topArc" "65"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.1"
"aiSpread" "0.5"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "180"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
"mg42_bipod_prone" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "prone"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/prone"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "40"
"rightArc" "40"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"mg42_bipod_stand" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/stand"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"minigun_player_turret" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "10000"
"explosionRadius" "10"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"script" ""
"damage" "1000"
"playerDamage" "40"
"minDamage" "250"
"minPlayerDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "75"
"rightArc" "75"
"topArc" "45"
"bottomArc" "30"
"grabarc" "0"
"accuracy" "1"
"aiSpread" "0.2"
"playerSpread" "2.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "1"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "minigun_gatling_fire"
"loopFireSoundPlayer" "minigun_gatling_fire"
"stopFireSound" "minigun_gatling_cooldown"
"stopFireSoundPlayer" "minigun_gatling_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\minigun_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\minigun_flash_view.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_minigun"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"rpd_bipod_crouch" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/crouch"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_rpd_turret_fire_npc"
"fireSoundPlayer" "weap_rpd_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"rpd_bipod_prone" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "prone"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/prone"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "40"
"rightArc" "40"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_rpd_turret_fire_npc"
"fireSoundPlayer" "weap_rpd_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"rpd_bipod_stand" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/stand"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_rpd_turret_fire_npc"
"fireSoundPlayer" "weap_rpd_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"saw_bipod_crouch" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/crouch"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"saw_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "duck"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/crouch"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "1500"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "saw_gunner_idle"
"fireAnim" "saw_gunner_firing_mg"
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"saw_bipod_prone" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "prone"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/prone"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "40"
"rightArc" "40"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"saw_bipod_prone_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "prone"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/crouch"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "1500"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "40"
"rightArc" "40"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "saw_gunner_idle"
"fireAnim" "saw_gunner_firing_mg"
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"saw_bipod_stand" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/stand"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.065"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"saw_bipod_stand_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_ap"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" "saw/crouch"
"damage" "130"
"playerDamage" "40"
"minDamage" "90"
"minPlayerDamage" "30"
"maxDamageRange" "1024"
"minDamageRange" "2400"
"enemyCrosshairRange" "1500"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.38"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "3"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" "weap_m249saw_turret_fire_npc"
"fireSoundPlayer" "weap_m249saw_turret_fire_plr"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"stopFireSound" ""
"stopFireSoundPlayer" ""
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "saw_gunner_idle"
"fireAnim" "saw_gunner_firing_mg"
"playerPositionDist" "46"
"hudIcon" "hud_icon_m249saw_mounted"
"killIcon" "hud_icon_m249saw_mounted"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" "defaultweapon_fire"
"adsDofStart" "0"
"adsDofEnd" "0"
}
"t72_turret2" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "1: Single-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponType" "bullet"
"stance" "stand"
"impactType" "bullet_large"
"penetrateType" "large"
"inventoryType" "primary"
"fireType" "Full Auto"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"script" ""
"damage" "75"
"playerDamage" "100"
"minDamage" "45"
"minPlayerDamage" "75"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "8000"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"leftArc" "2"
"rightArc" "10"
"topArc" "65"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.1"
"aiSpread" "0.5"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "1"
"minVertTurnSpeed" "1"
"maxHorTurnSpeed" "180"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "100"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "4"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"fireSoundPlayer" ""
"loopFireSound" "tank_mg_cal30_loop"
"loopFireSoundPlayer" "tank_mg_cal30_loop"
"stopFireSound" "tank_mg_cal30_cooldown"
"stopFireSoundPlayer" "tank_mg_cal30_cooldown"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" ""
"fireAnim" ""
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
}
}