cod4-sdk/raw/ui/options_game_pc.menu

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2008-01-19 00:00:00 +00:00
#include "ui/menudef.h"
#include "ui_mp/common_macro.inc"
#define OPTIONS_STYLE 1
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
{
menuDef
{
name options_game
fullScreen 0
rect 0 0 640 480
focusColor COLOR_FOCUSED
soundloop ""
onOpen
{
close options_look;
close options_move;
close options_shoot;
close options_misc;
close options_graphics;
close options_sound;
close options_view;
close options_defaults;
close options_driverinfo;
close options_credits;
close options_multi;
close options_graphics_defaults;
close options_graphics_texture;
close options_control_defaults;
setLocalVarBool ui_hideBack 1;
uiScript getLanguage;
}
onClose
{
setLocalVarBool ui_hideBack 0;
}
onESC
{
close self;
}
#include "ui_mp/leftside_options.inc"
CHOICE_SECTION_TITLE( 21, "@MENU_GAME_OPTIONS" )
CHOICE_DVARYESNO( 22, "@MENU_SHOW_BLOOD", cg_blood, ; )
CHOICE_DVARFLOATLIST( 23, "@MENU_ENABLE_CONSOLE", monkeytoy, { "@MENU_YES" 0 "@MENU_NO" 1 }, ; )
CHOICE_DVARYESNO_VIS( 24, "@MENU_SUBTITLES", cg_subtitles, ;, when( !dvarBool(ui_multiplayer) ); )
CHOICE_DVARYESNO_VIS( 25, "@MENU_ENABLE_CROSSHAIR", cg_drawCrosshair, ;, when( !dvarBool(ui_multiplayer) ); )
//CHOICE_BUTTON_VIS( 26, "@MENU_CHEATS_LOWCASE", open menu_special_features; close self;, when( dvarBool( sv_running ) && !dvarBool(ui_multiplayer) && !dvarBool( arcademode ) && !dvarBool( arcademode_full ) ); )
CHOICE_DVARFLOATLIST_VIS( 26, "@MENU_LANGUAGE", ui_language, { "@MENU_ENGLISH" 0 "@MENU_FRENCH" 1 "@MENU_GERMAN" 2 "@MENU_ITALIAN" 3 "@MENU_SPANISH" 4 "@MENU_BRITISH" 5 "@MENU_RUSSIAN" 6 "@MENU_POLISH" 7 "@MENU_KOREAN" 8 "@MENU_TAIWANESE" 9 "@MENU_JAPANESE" 10 "@MENU_CHINESE" 11 "@MENU_THAI" 12 }, uiScript verifyLanguage, when( dvarint( developer ) ) )
CHOICE_APPLY_VIS( "@MENU_APPLY_LANGUAGE_CHANGE", open language_restart_popmenu, when ( dvarint( ui_languageChanged ) ) )
//CHOICE_BACK( "@MENU_BACK", close self )
}
}