60 lines
2 KiB
Text
60 lines
2 KiB
Text
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#include "ui/menudef.h"
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#include "ui_mp/common_macro.inc"
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#define OPTIONS_STYLE 1
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#include "ui_mp/menustyle.inc"
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#include "ui/choices_setup_common.menu"
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{
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menuDef
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{
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name options_game
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fullScreen 0
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rect 0 0 640 480
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focusColor COLOR_FOCUSED
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soundloop ""
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onOpen
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{
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close options_look;
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close options_move;
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close options_shoot;
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close options_misc;
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close options_graphics;
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close options_sound;
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close options_view;
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close options_defaults;
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close options_driverinfo;
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close options_credits;
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close options_multi;
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close options_graphics_defaults;
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close options_graphics_texture;
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close options_control_defaults;
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setLocalVarBool ui_hideBack 1;
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uiScript getLanguage;
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}
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onClose
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{
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setLocalVarBool ui_hideBack 0;
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}
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onESC
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{
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close self;
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}
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#include "ui_mp/leftside_options.inc"
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CHOICE_SECTION_TITLE( 21, "@MENU_GAME_OPTIONS" )
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CHOICE_DVARYESNO( 22, "@MENU_SHOW_BLOOD", cg_blood, ; )
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CHOICE_DVARFLOATLIST( 23, "@MENU_ENABLE_CONSOLE", monkeytoy, { "@MENU_YES" 0 "@MENU_NO" 1 }, ; )
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CHOICE_DVARYESNO_VIS( 24, "@MENU_SUBTITLES", cg_subtitles, ;, when( !dvarBool(ui_multiplayer) ); )
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CHOICE_DVARYESNO_VIS( 25, "@MENU_ENABLE_CROSSHAIR", cg_drawCrosshair, ;, when( !dvarBool(ui_multiplayer) ); )
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//CHOICE_BUTTON_VIS( 26, "@MENU_CHEATS_LOWCASE", open menu_special_features; close self;, when( dvarBool( sv_running ) && !dvarBool(ui_multiplayer) && !dvarBool( arcademode ) && !dvarBool( arcademode_full ) ); )
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CHOICE_DVARFLOATLIST_VIS( 26, "@MENU_LANGUAGE", ui_language, { "@MENU_ENGLISH" 0 "@MENU_FRENCH" 1 "@MENU_GERMAN" 2 "@MENU_ITALIAN" 3 "@MENU_SPANISH" 4 "@MENU_BRITISH" 5 "@MENU_RUSSIAN" 6 "@MENU_POLISH" 7 "@MENU_KOREAN" 8 "@MENU_TAIWANESE" 9 "@MENU_JAPANESE" 10 "@MENU_CHINESE" 11 "@MENU_THAI" 12 }, uiScript verifyLanguage, when( dvarint( developer ) ) )
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CHOICE_APPLY_VIS( "@MENU_APPLY_LANGUAGE_CHANGE", open language_restart_popmenu, when ( dvarint( ui_languageChanged ) ) )
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//CHOICE_BACK( "@MENU_BACK", close self )
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}
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}
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