172 lines
12 KiB
Text
172 lines
12 KiB
Text
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iwmap 4
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"000_Global" flags active
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"The Map" flags
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// entity 0
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{
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"classname" "worldspawn"
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// brush 0
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{
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contents detail;
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( 952 -144 0 ) ( -8 -144 0 ) ( -8 -784 0 ) caulk 64 64 56 1456 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -832 1344 ) ( 4 -192 1344 ) ( 4 -192 -128 ) me_brick_01 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 80 1344 ) ( -4 -560 1344 ) ( -4 -560 -128 ) me_brick_01 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -1456 92 ) ( -8 -1456 92 ) ( -8 -1424 92 ) caulk 64 64 56 1456 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 1
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{
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contents detail;
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( 8 -48 0 ) ( -8 -48 0 ) ( -8 -64 0 ) ch_concretewall02 128 128 56 1584.0148 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 100 ) ( -8 -48 100 ) ( 8 -48 100 ) ch_concretewall02 128 128 56 1584.0043 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 96 ) ( 8 -64 96 ) ( 8 -64 0 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -64 96 ) ( 8 -48 96 ) ( 8 -48 0 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -48 96 ) ( -8 -48 96 ) ( -8 -48 0 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -48 96 ) ( -8 -64 96 ) ( -8 -64 0 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 2
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{
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( 8 -32 0 ) ( -8 -32 0 ) ( -8 -48 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -48 96 ) ( -8 -32 96 ) ( 8 -32 96 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -48 96 ) ( 8 -48 96 ) ( 8 -48 0 ) clip 64 64 0 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -48 96 ) ( 8 -32 96 ) ( 8 -32 0 ) clip 64 64 0 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 12 0 96 ) ( -4 0 96 ) ( -4 0 0 ) clip 64 64 0 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -32 96 ) ( -8 -48 96 ) ( -8 -48 0 ) clip 64 64 0 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 3
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{
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contents detail;
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( 56 -800 96 ) ( 56 -160 96 ) ( 1016 -160 96 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 6 -768 1344 ) ( 6 -128 1344 ) ( 6 -128 -128 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -1456 92 ) ( 8 -1456 92 ) ( -8 -1424 92 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -74 96 ) ( 4 -70 96 ) ( 4 -70 128 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 4
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{
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contents detail;
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( 56 -800 96 ) ( 56 -160 96 ) ( 1016 -160 96 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -6 144 1344 ) ( -6 -496 1344 ) ( -6 -496 -128 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -1456 92 ) ( 8 -1456 92 ) ( -8 -1424 92 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 -72 96 ) ( -4 -78 96 ) ( -4 -72 128 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 5
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{
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contents detail;
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( 56 -800 96 ) ( 56 -160 96 ) ( 1016 -160 96 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) caulk 64 64 56 256 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -1456 92 ) ( 8 -1456 92 ) ( -8 -1424 92 ) caulk 64 64 56 1456 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -70 96 ) ( 4 -74 96 ) ( 4 -70 128 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 -78 96 ) ( -4 -72 96 ) ( -4 -72 128 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 6
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{
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contents detail;
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( 952 -144 0 ) ( -8 -144 0 ) ( -8 -784 0 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -832 1344 ) ( 4 -192 1344 ) ( 4 -192 -128 ) me_decal_darkstain_01 128 -64 96 64 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 80 1344 ) ( -4 -560 1344 ) ( -4 -560 -128 ) me_decal_darkstain_01 128 -64 96 64 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -1460 64 ) ( -8 -1460 64 ) ( -8 -1428 64 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 7
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{
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contents detail;
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( 952 -144 60 ) ( -8 -144 60 ) ( -8 -784 60 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -832 1344 ) ( 4 -192 1344 ) ( 4 -192 -128 ) me_decal_darkstain_01 128 64 100 8 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 80 1344 ) ( -4 -560 1344 ) ( -4 -560 -128 ) me_decal_darkstain_01 128 64 -4 8 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -1456 92 ) ( -8 -1456 92 ) ( -8 -1424 92 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 8
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{
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contents weaponClip;
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( 56 -800 96 ) ( 56 -160 96 ) ( 1016 -160 96 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 6 -768 1344 ) ( 6 -128 1344 ) ( 6 -128 -128 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -1456 92 ) ( 8 -1456 92 ) ( -8 -1424 92 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -74 96 ) ( 4 -70 96 ) ( 4 -70 128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 9
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{
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contents detail;
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( 56 -800 96 ) ( 56 -160 96 ) ( 1016 -160 96 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -1456 92 ) ( 8 -1456 92 ) ( -8 -1424 92 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -70 96 ) ( 4 -74 96 ) ( 4 -70 128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 -78 96 ) ( -4 -72 96 ) ( -4 -72 128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 10
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{
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contents weaponClip;
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( 56 -800 96 ) ( 56 -160 96 ) ( 1016 -160 96 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 951 0 1344 ) ( -9 0 1344 ) ( -9 0 -128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -6 144 1344 ) ( -6 -496 1344 ) ( -6 -496 -128 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 4 -48 -256 ) ( -4 -48 -256 ) ( -4 -48 -224 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -1456 92 ) ( 8 -1456 92 ) ( -8 -1424 92 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -4 -72 96 ) ( -4 -78 96 ) ( -4 -72 128 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 11
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{
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contents detail;
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( 8 -48 0 ) ( -8 -48 0 ) ( -8 -64 0 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 64 ) ( -8 -48 64 ) ( 8 -48 64 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 96 ) ( 8 -64 96 ) ( 8 -64 0 ) me_decal_darkstain_01 128 -64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -64 96 ) ( 8 -48 96 ) ( 8 -48 0 ) me_decal_darkstain_01 128 -64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -48 56 ) ( -8 -48 56 ) ( -8 -48 -40 ) me_decal_darkstain_01 128 -64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -48 96 ) ( -8 -64 96 ) ( -8 -64 0 ) me_decal_darkstain_01 128 -64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 12
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{
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contents detail;
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( 8 -48 0 ) ( -8 -48 0 ) ( -8 -64 0 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 100 ) ( -8 -48 100 ) ( 8 -48 100 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 96 ) ( 8 -64 96 ) ( 8 -64 0 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -64 96 ) ( 8 -48 96 ) ( 8 -48 0 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -48 96 ) ( -8 -48 96 ) ( -8 -48 0 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -48 96 ) ( -8 -64 96 ) ( -8 -64 0 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 13
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{
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( 8 -44 100 ) ( -8 -44 100 ) ( -8 -64 100 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -66 104 ) ( 8 -66 104 ) ( 8 -66 100 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -64 104 ) ( 10 -44 104 ) ( 10 -44 100 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -46 104 ) ( -8 -46 104 ) ( -8 -46 100 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -10 -44 104 ) ( -10 -64 104 ) ( -10 -64 100 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 0 -56 106 ) ( 10 -66 104 ) ( -10 -66 104 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -46 104 ) ( 0 -56 106 ) ( -10 -46 104 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 0 -56 106 ) ( -10 -66 104 ) ( -10 -46 104 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -66 104 ) ( 0 -56 106 ) ( 10 -46 104 ) ch_dec_darkstain_01 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 14
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{
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contents detail;
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( 4 -48 69 ) ( -12 -48 69 ) ( -12 -64 69 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 100 ) ( -8 -48 100 ) ( 8 -48 100 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -64 96 ) ( 8 -64 96 ) ( 8 -64 0 ) me_decal_adobe_top_01 256 32 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -70 156 ) ( 8 -54 156 ) ( 8 -54 60 ) me_decal_adobe_top_01 256 32 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -48 96 ) ( -8 -48 96 ) ( -8 -48 0 ) me_decal_adobe_top_01 256 32 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -48 96 ) ( -8 -64 96 ) ( -8 -64 0 ) me_decal_adobe_top_01 256 32 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 15
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{
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contents detail;
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( 8 -44 100 ) ( -8 -44 100 ) ( -8 -64 100 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -66 104 ) ( 8 -66 104 ) ( 8 -66 100 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -46 104 ) ( -8 -46 104 ) ( -8 -46 100 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 0 -56 106 ) ( 10 -66 104 ) ( -10 -66 104 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -46 104 ) ( 0 -56 106 ) ( -10 -46 104 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 0 -56 106 ) ( -10 -66 104 ) ( -10 -46 104 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -66 104 ) ( 0 -56 106 ) ( 10 -46 104 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -52 105 ) ( 10 -56 105 ) ( 10 -52 137 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -10 -58 105 ) ( -10 -52 105 ) ( -10 -52 137 ) ch_concretewall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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