cod4-sdk/map_source/prefabs/misc_models/me_sign_noanimals.map

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2008-01-19 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 1 1 -0.5 ) ( -1 1 -0.5 ) ( -1 -1 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0.5 -1 84.5 ) ( 0.5 1 84.5 ) ( 2.5 1 84.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 -2 87 ) ( 1 -2 87 ) ( 1 -2 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -1 87 ) ( 2 1 87 ) ( 2 1 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 2 87 ) ( -1 2 87 ) ( -1 2 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 1 87 ) ( -2 -1 87 ) ( -2 -1 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "me_sign_noanimals"
"classname" "misc_model"
}