cod4-sdk/map_source/prefabs/misc_models/me_basket_rattan03.map

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2008-01-19 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 12 16 0 ) ( -12 16 0 ) ( -12 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -16 34 ) ( -12 16 34 ) ( 12 16 34 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -14 32 ) ( 12 -14 32 ) ( 12 -14 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -16 32 ) ( 14 16 32 ) ( 14 16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 14 32 ) ( -12 14 32 ) ( -12 14 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 16 32 ) ( -14 -16 32 ) ( -14 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 6 33.5 ) ( -5 14 33.5 ) ( -14 6 65.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 14 33.5 ) ( 14 5 33.5 ) ( 5 14 65.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -5 33.5 ) ( 6 -14 33.5 ) ( 14 -5 65.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 -14 33.5 ) ( -14 -5 33.5 ) ( -3 -14 65.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "me_basket_rattan03"
"classname" "misc_model"
}