cod4-sdk/collmaps/vehicle_bradley.map

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2008-01-19 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 128 40 0 ) ( -128 40 0 ) ( -128 -36 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -128 -36 84 ) ( -128 40 84 ) ( 128 40 84 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -108 -72 92 ) ( 148 -72 92 ) ( 148 -72 8 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 128 -36 84 ) ( 128 40 84 ) ( 128 40 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 120 68 80 ) ( -136 68 80 ) ( -136 68 -4 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -128 40 84 ) ( -128 -36 84 ) ( -128 -36 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"model" "vehicle_bradley"
"classname" "misc_model"
"angles" "0 0 0"
"origin" "0.0 0.0 0.0"
}