cod4-sdk/raw/maps/mp/mp_overgrown.gsc

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2008-01-19 00:00:00 +00:00
main()
{
maps\mp\mp_overgrown_fx::main();
maps\createart\mp_overgrown_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap("compass_map_mp_overgrown");
//setExpFog(100, 3000, 0.613, 0.621, 0.609, 0);
//VisionSetNaked( "mp_overgrown" );
ambientPlay("ambient_overgrown_day");
game["allies"] = "sas";
game["axis"] = "russian";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "woodland";
game["axis_soldiertype"] = "woodland";
setdvar( "r_specularcolorscale", "1" );
setdvar("r_glowbloomintensity0",".25");
setdvar("r_glowbloomintensity1",".25");
setdvar("r_glowskybleedintensity0",".3");
setdvar("compassmaxrange","2200");
}