cod4-sdk/raw/maps/mp/mp_crash.gsc

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2008-01-19 00:00:00 +00:00
main()
{
maps\mp\mp_crash_fx::main();
maps\createart\mp_crash_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap("compass_map_mp_crash");
ambientPlay("ambient_crash");
game["allies"] = "marines";
game["axis"] = "opfor";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["allies_soldiertype"] = "desert";
game["axis_soldiertype"] = "desert";
setdvar( "r_specularcolorscale", "1" );
setdvar("compassmaxrange","1600");
/*
var = 100;
while(1)
{
var = var +10;
setdvar("compassMaxRange", var);
if (var >5000)
var = 100;
wait .05;
}
*/
}