23 lines
612 B
Text
23 lines
612 B
Text
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#include maps\_ambient;
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main()
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{
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// Set the underlying ambient track
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level.ambient_track ["exterior"] = "ambient_launchfacility_b_int0";
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thread maps\_utility::set_ambient("exterior");
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ambientDelay("exterior", 3.0, 6.0); // Trackname, min and max delay between ambient events
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ambientEvent("exterior", "elm_quake_sub_rumble", 0.3);
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ambientEvent("exterior", "elm_industry", 0.5);
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ambientEvent("exterior", "elm_stress", 0.5);
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ambientEvent("exterior", "null", 1.0);
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ambientEventStart("exterior");
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level waittill ("action moment");
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ambientEventStart("action ambient");
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}
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