cod4-sdk/raw/maps/bog_fx.gsc

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2008-01-19 00:00:00 +00:00
main()
{
level._effect["firelp_med_pm"] = loadfx ("fire/firelp_med_pm");
level._effect["firelp_vhc_med_dl"] = loadfx ("fire/firelp_vhc_med_dl");
//maps\_fx::loopfx("firelp_med_pm", (14996,26744,276), 2, (14996,26744,278));
maps\createfx\bog_fx::main();
}