cod4-sdk/raw/fx/treadfx/tread_dust_ambush.efx

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2008-01-19 00:00:00 +00:00
iwfx 2
{
name "segment 1";
editorFlags useRandSize0 useRandRotDelta useRandVel0 absVel1;
flags spawnOffsetNone runRelToSpawn;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 2000 0;
spawnOrgX -5 10;
spawnOrgY -5 10;
spawnOrgZ 0 -10;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 180 0;
gravity 0 0;
elasticity 1 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 24;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0.5
1 0.5
}
{
0 0.5
1 0.5
}
};
velGraph0Y 222
{
{
0 0.05856
1 0.05856
}
{
0 -0.05856
1 -0.05856
}
};
velGraph0Z 222
{
{
0 -0.05856
1 -0.05856
}
{
0 0.05856
1 0.05856
}
};
velGraph1X 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0.5
1 0.5
}
{
0 0
1 0
}
};
velGraph1Z 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 240
{
{
0 -0.5
0.05263 -0.4236
0.1053 -0.3589
0.1579 -0.3041
0.2105 -0.2576
0.2632 -0.2183
0.3158 -0.1849
0.3684 -0.1567
0.4211 -0.1328
0.4737 -0.1125
0.5263 -0.0953
0.5789 -0.08074
0.6316 -0.06841
0.6842 -0.05796
0.7368 -0.04911
0.7895 -0.0416
0.8421 -0.03525
0.8947 -0.02987
0.9474 -0.0253
1 -0.02144
}
{
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0.05263 0.4236
0.1053 0.3589
0.1579 0.3041
0.2105 0.2576
0.2632 0.2183
0.3158 0.1849
0.3684 0.1567
0.4211 0.1328
0.4737 0.1125
0.5263 0.0953
0.5789 0.08074
0.6316 0.06841
0.6842 0.05796
0.7368 0.04911
0.7895 0.0416
0.8421 0.03525
0.8947 0.02987
0.9474 0.0253
1 0.02144
}
};
sizeGraph0 620
{
{
0 0.1807
1 0.435065
}
{
0 0.0779221
1 0.311688
}
};
sizeGraph1 2
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.521569 0.501961 0.52549
1 0.560784 0.541176 0.568627
}
{
0 0.752941 0.713726 0.74902
1 0.752941 0.713726 0.74902
}
};
alphaGraph 1
{
{
0 0
0.0581395 0.311005
0.165698 0.349282
0.377907 0.200957
0.668605 0.0909091
1 0
}
{
0 1
1 0
}
};
lightingFrac 0.35;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_smk_white_atlas"
};
}