94 lines
3 KiB
Text
94 lines
3 KiB
Text
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// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\trees\cod2\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE HINTSTR_BLANK
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LANG_ENGLISH " "
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REFERENCE OBJ_CONVERSATIONS
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LANG_ENGLISH "Gather intel with the parabolic microphone"
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REFERENCE OBJ_CONVERSATION_01
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LANG_ENGLISH "Gather intel from the sentries on the bridge"
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REFERENCE OBJ_CONVERSATION_02
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LANG_ENGLISH "Gather intel from the sentry on his cell phone"
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REFERENCE OBJ_CONVERSATION_03
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LANG_ENGLISH "Gather intel from the officer on the river bank"
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REFERENCE OBJ_SAFEHOUSE_ASSAULT
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LANG_ENGLISH "Assault the safehouse"
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REFERENCE OBJ_LOCATE_PRISONER
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LANG_ENGLISH "Locate the prisoner"
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REFERENCE OBJ_EXTRACT_TO_LZ_ALPHA
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LANG_ENGLISH "Proceed to the LZ"
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REFERENCE OBJ_DESTROY_ARTILLERY
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LANG_ENGLISH "Disable all mobile artillery [&&1 remaining]"
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REFERENCE OBJ_EXTRACT_TO_LZ_CHARLIE
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LANG_ENGLISH "Extract to the graveyard LZ"
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REFERENCE TIMER_LABEL
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LANG_ENGLISH "Time left: "
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REFERENCE DEBUG_LEVEL_END
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LANG_ENGLISH "End of currently scripted level. Proceed outside to see BM21 rocket test."
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REFERENCE HINTSTR_MIC_TRIGGER
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LANG_ENGLISH "Hold down [[{+speed}]] to target\nand amplify conversations"
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REFERENCE HINTSTR_GATHERING_INTEL
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LANG_ENGLISH "Gathering intel..."
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REFERENCE HINTSTR_FLASHBANG
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LANG_ENGLISH "Use flashbangs [[{+smoke}]] to stun sentries."
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REFERENCE HINTSTR_BREACH
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LANG_ENGLISH "Press and hold [USE] to initiate assault."
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REFERENCE HINTSTR_CONVERSATION_SUCCESS
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LANG_ENGLISH "Conversation captured."
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REFERENCE HINTSTR_CONVERSATION_FAILURE
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LANG_ENGLISH "Conversation lost."
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REFERENCE HINTSTR_ALERT_GUNFIRE
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LANG_ENGLISH "Enemies have been alerted by gunfire."
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REFERENCE HINTSTR_ALERT_SPOTTED
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LANG_ENGLISH "Enemies have spotted you."
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REFERENCE HINTSTR_HUMANSHIELD_AIM
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LANG_ENGLISH "Your weapon is slung. Line up your shot and wait for the signal."
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REFERENCE HINTSTR_HUMANSHIELD_SHOOT
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LANG_ENGLISH "Pull [[{+speed}]] or [[{+attack}]] to draw pistol."
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REFERENCE MISSION_FAILED_HOSTAGE_KILLED
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LANG_ENGLISH "Mission Failed: You killed the hostage."
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REFERENCE MISSION_FAILED_HOSTAGE_TIMER
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LANG_ENGLISH "Mission Failed: The hostage was executed."
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ENDMARKER
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