cod4-sdk/collmaps/vehicle_humvee_camo.map

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2008-01-19 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 88 48 0 ) ( -96 48 0 ) ( -96 -44 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -84 -44 76 ) ( -84 48 76 ) ( 100 48 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -96 -44 152 ) ( 88 -44 152 ) ( 88 -44 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 88 -44 152 ) ( 88 48 152 ) ( 88 48 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 92 44 152 ) ( -92 44 152 ) ( -92 44 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -96 48 152 ) ( -96 -44 152 ) ( -96 -44 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -40 53.5 76 ) ( -96 53.5 56 ) ( -40 85.5 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"classname" "misc_model"
"model" "vehicle_humvee_camo"
"angles" "0 0 0"
"origin" "0.0 0.0 0.0"
}