cod4-sdk/collmaps/vehicle_80s_hatch1_red_destructible.map

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2008-01-19 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 16 32 0 ) ( -64 32 0 ) ( -64 -32 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -36 32 52 ) ( 12 32 52 ) ( 12 0 54 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 30 52 ) ( -36 30 52 ) ( -46 30 46 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -70 32 48 ) ( -70 -32 48 ) ( -70 -32 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -36 36 54 ) ( -70 36 30 ) ( -70 68 30 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 36 28 ) ( 36 36 40 ) ( 36 68 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 32 40 ) ( 12 32 54 ) ( 12 64 54 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -72 26 53.5 ) ( -46 30 53.5 ) ( -72 26 85.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 18 54 ) ( 36 30 34 ) ( 68 18 54 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 0 54 ) ( 12 -32 52 ) ( -36 -32 52 ) clip_nosight_metal 64 -64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -46 -30 46 ) ( -36 -30 52 ) ( 12 -30 52 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -72 -28 85.5 ) ( -46 -32 53.5 ) ( -72 -28 53.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 68 -18 54 ) ( 36 -30 34 ) ( 36 -18 54 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 80 32 0 ) ( 40 32 0 ) ( 40 -32 0 ) mantle_on 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40 -32 40 ) ( 40 32 40 ) ( 80 32 40 ) mantle_on 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40 -34 40 ) ( 80 -34 40 ) ( 80 -34 0 ) mantle_on 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 82 -32 40 ) ( 82 32 40 ) ( 82 32 0 ) mantle_on 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 80 34 40 ) ( 40 34 40 ) ( 40 34 0 ) mantle_on 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 32 40 ) ( 32 -32 40 ) ( 32 -32 0 ) mantle_on 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 16 32 0 ) ( -64 32 0 ) ( -64 -32 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 80 32 32 ) ( 80 -32 32 ) ( 36 -32 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 78 32 32 ) ( 78 32 0 ) ( 78 -32 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 80 30 0 ) ( 80 30 32 ) ( 36 30 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 36 40 ) ( 36 36 28 ) ( 36 68 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 58 30 40 ) ( 80 26 40 ) ( 58 30 72 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 18 54 ) ( 36 30 34 ) ( 68 18 54 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 -30 40 ) ( 80 -30 32 ) ( 80 -30 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 58 -30 72 ) ( 80 -26 40 ) ( 58 -30 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 68 -18 54 ) ( 36 -30 34 ) ( 36 -18 54 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"model" "vehicle_80s_hatch1_red_destructible"
"classname" "misc_model"
"angles" "0 0 0"
"origin" "0.0 0.0 0.0"
}