cod4-sdk/bin/modbuilder.def

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Modula-2
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2008-01-19 00:00:00 +00:00
// cc prefix defines how the CSV Creator will parse the Files when adding them to the CSV
cc,aim_assist,rawfile,aim_assist/*.graph
cc,animtrees,rawfile,animtrees/*.atr
cc,fonts,font,fonts/*
cc,fx,fx,*/*
cc,english\localizedstrings,localize,*
cc,materials,material,*/*
cc,weapons,weapon,*/*
cc,xanim,xanim,*/*
cc,xmodel,xmodel,*/*
cc,*.cfg,rawfile,*/*.cfg
cc,*.gsc,rawfile,*/*.gsc
// cc_filter adds a filter to the right-click menu of the files list within CSV Creator
cc_filter,raw\aitype
cc_filter,raw\fx
cc_filter,raw\maps
cc_filter,raw\materials
cc_filter,raw\mptype
cc_filter,raw\physic
cc_filter,raw\sound
cc_filter,raw\ui
cc_filter,raw\vehicles
cc_filter,raw\weapons
cc_filter,raw\xanim
cc_filter,raw\xmodel
// ignore_ext/ignore_dir makes it so it ignores these extensions/directories when csv creator looks through the cod4 directory
ignore_ext,.lnk
ignore_ext,.log
ignore_ext,.bat
ignore_ext,.iwd
ignore_ext,.ff
ignore_dir,__temp
ignore_dir,character
ignore_dir,material_properties
ignore_dir,phys_collmaps
ignore_dir,screenshots
ignore_dir,shadercache2
ignore_dir,shadercache
ignore_dir,shaders
ignore_dir,statemaps
ignore_dir,techniques
ignore_dir,techsets
ignore_dir,xmodelalias
ignore_dir,xmodelparts
ignore_dir,xmodelpieces
ignore_dir,xmodelsurfs
// mp_map_template defines the template to use when a New MP Map CSV is created. "*" is replaced by the map name.
mp_map_template,ignore,code_post_gfx_mp
mp_map_template,ignore,common_mp
mp_map_template,col_map_mp,maps/mp/*.d3dbsp
mp_map_template,gfx_map,maps/mp/*.d3dbsp
mp_map_template,sound,common,*,!all_mp
mp_map_template,sound,generic,*,!all_mp
mp_map_template,sound,voiceovers,*,!all_mp
mp_map_template,sound,multiplayer,*,!all_mp
mp_map_template,impactfx,*
mp_map_template,rawfile,maps/mp/*.gsc
// sp_map_template defines the template to use when a New SP Map CSV is created. "*" is replaced by the map name.
sp_map_template,ignore,code_post_gfx
sp_map_template,ignore,common
sp_map_template,col_map_mp,maps/*.d3dbsp
sp_map_template,gfx_map,maps/*.d3dbsp
sp_map_template,sound,common,*,!all_sp
sp_map_template,sound,generic,*,!all_sp
sp_map_template,sound,voiceovers,*,!all_sp
sp_map_template,impactfx,*
sp_map_template,rawfile,maps/sp/*.gsc
// run_option adds to the
run_option,thereisacow,Enables Cheats,0,1
run_option,developer,Used to give more debug,0,1,2
run_option,developer_script,Used to give more script debug,0,1
run_option,logfile,Spits out a console.log file,0,1,2
run_option,com_introplayed,Skips the intro movies,0,1
run_option,sv_pure,Determines if the game will use the shipped iwd files only,0,1
run_option,r_fullscreen,Enables fullscreen,0,1
run_option,sv_punkbuster,Toggles the use of PunkBuster,0,1,2
run_option,scr_testclients,How many test bots do you want?,0,1,2,3,4,5,6,7,8,9,10