cod4-sdk/raw/techniques/debug_bumpmap_i_nc_dtex.tech

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2008-01-19 00:00:00 +00:00
{
stateMap "default";
vertexShader 2.0 "debug_normals_i_nc_dtex.hlsl"
{
}
pixelShader 2.0 "debug_normals.hlsl"
{
normalMapSampler = material.normalMap;
}
vertex.position = code.position;
vertex.normal = code.normal;
vertex.texcoord[0] = code.texcoord[0];
vertex.texcoord[1] = code.tangent;
vertex.texcoord[2] = code.texcoord[1];
}