73 lines
2.2 KiB
Text
73 lines
2.2 KiB
Text
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#include maps\_vehicle;
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#include maps\_vehicle_aianim;
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main( model, type )
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{
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build_template( "humvee", model, type );
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build_localinit( ::init_local );
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build_deathmodel( "vehicle_humvee_camo" );
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build_deathmodel( "vehicle_humvee_camo_50cal_doors" );
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build_deathmodel( "vehicle_humvee_camo_50cal_nodoors" );
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build_deathfx( "explosions/large_vehicle_explosion", undefined, "car_explode" );
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build_treadfx();
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build_life( 999, 500, 1500 );
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build_team( "allies" );
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build_aianims( ::setanims , ::set_vehicle_anims );
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}
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init_local()
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{
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}
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#using_animtree( "vehicles" );
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set_vehicle_anims( positions )
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{
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positions[ 0 ].vehicle_getoutanim = %uaz_driver_exit_into_run_door;
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positions[ 1 ].vehicle_getoutanim = %uaz_rear_driver_exit_into_run_door;
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positions[ 2 ].vehicle_getoutanim = %uaz_passenger_exit_into_run_door;
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positions[ 3 ].vehicle_getoutanim = %uaz_passenger2_exit_into_run_door;
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positions[ 0 ].vehicle_getinanim = %uaz_driver_enter_from_huntedrun_door;
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positions[ 1 ].vehicle_getinanim = %uaz_rear_driver_enter_from_huntedrun_door;
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positions[ 2 ].vehicle_getinanim = %uaz_passenger_enter_from_huntedrun_door;
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positions[ 3 ].vehicle_getinanim = %uaz_passenger2_enter_from_huntedrun_door;
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return positions;
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}
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#using_animtree( "generic_human" );
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setanims()
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{
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positions = [];
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for( i=0;i<4;i++ )
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positions[ i ] = spawnstruct();
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positions[ 0 ].sittag = "body_animate_jnt";
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positions[ 1 ].sittag = "body_animate_jnt";
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positions[ 2 ].sittag = "tag_passenger";
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positions[ 3 ].sittag = "body_animate_jnt";
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positions[ 0 ].idle = %humvee_driver_climb_idle;
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positions[ 1 ].idle = %humvee_passenger_idle_L;
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positions[ 2 ].idle = %humvee_passenger_idle_R;
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positions[ 3 ].idle = %humvee_passenger_idle_R;
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positions[ 0 ].getout = %humvee_driver_climb_out;
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positions[ 1 ].getout = %humvee_passenger_out_L;
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positions[ 2 ].getout = %humvee_passenger_out_R;
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positions[ 3 ].getout = %humvee_passenger_out_R;
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positions[ 0 ].getin = %humvee_driver_climb_in;
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positions[ 1 ].getin = %humvee_passenger_in_L;
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positions[ 2 ].getin = %humvee_passenger_in_R;
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positions[ 3 ].getin = %humvee_passenger_in_R;
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return positions;
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}
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