512 lines
15 KiB
Text
512 lines
15 KiB
Text
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// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE SERVERISFULL
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LANG_ENGLISH "Server is full."
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REFERENCE KEYWAIT
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LANG_ENGLISH "Waiting for new key. Press ESCAPE to cancel or BACKSPACE to clear"
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REFERENCE KEYCHANGE
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LANG_ENGLISH "Press ENTER or CLICK to change"
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REFERENCE YES
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LANG_ENGLISH "Yes"
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REFERENCE NO
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LANG_ENGLISH "No"
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REFERENCE ALL
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LANG_ENGLISH "All"
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REFERENCE WAITINGFORMASTERSERVERRESPONSE
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LANG_ENGLISH "Waiting for response from Master Server"
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REFERENCE GETTINGINFOFORSERVERS
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LANG_ENGLISH "Getting info for &&1 servers (ESC to cancel)"
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REFERENCE REFRESHTIME
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LANG_ENGLISH "Refresh Time: &&1"
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REFERENCE CDKEYVALID
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LANG_ENGLISH "Key code appears to be valid."
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REFERENCE CDKEYINVALID
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LANG_ENGLISH "Key code does not appear to be valid."
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REFERENCE ERR_NO_LAST_SAVE
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LANG_ENGLISH "The lastsave game seems to have been deleted. Load a different save game from the Load Game menu, or start a new game."
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REFERENCE FAVORITELISTFULL
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LANG_ENGLISH "Favorite list is full."
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REFERENCE FAVORITEADDED
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LANG_ENGLISH "Added favorite server."
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REFERENCE DOWNLOADINGUPDATE
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LANG_ENGLISH "Downloading Update: &&1"
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REFERENCE CONNECTINGTO
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LANG_ENGLISH "Connecting to &&1"
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REFERENCE AWAITINGCONNECTION
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LANG_ENGLISH "Awaiting connection...&&1"
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REFERENCE AWAITINGCHALLENGE
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LANG_ENGLISH "Awaiting challenge...&&1"
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REFERENCE AWAITINGGAMESTATE
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LANG_ENGLISH "Setting up game"
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REFERENCE SAYTEAM
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LANG_ENGLISH "say_team"
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REFERENCE SAY
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LANG_ENGLISH "say"
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REFERENCE GAMESAVED
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LANG_ENGLISH "Game Saved"
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REFERENCE PLAYERKICKED
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LANG_ENGLISH "Player kicked."
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REFERENCE CANNOTKICKHOSTPLAYER
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LANG_ENGLISH "Cannot kick the host player."
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REFERENCE SERVERKILLED
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LANG_ENGLISH "Server killed."
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REFERENCE SERVERQUIT
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LANG_ENGLISH "Server quit"
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REFERENCE DISCONNECTEDFROMOWNLISTENSERVER
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LANG_ENGLISH "Client told to disconnect from its own listen server."
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REFERENCE ENDOFGAME
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LANG_ENGLISH "End of Game"
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REFERENCE SERVERDIDNTHAVECD
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LANG_ENGLISH "Server didn't have CD"
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REFERENCE SERVERRESTARTTIMEWRAP
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LANG_ENGLISH "Restarting server due to time wrapping"
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REFERENCE SERVERRESTARTMISC
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LANG_ENGLISH "Restarting server due to &&1 wrapping."
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REFERENCE INVALIDUPDATESERVERDOWNLOAD
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LANG_ENGLISH "Invalid download from update server"
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REFERENCE AUTODL_CLIENTDISABLED
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LANG_ENGLISH "Could not download &&1 because autodownloading is disabled on the client.\n\nYou will need to get this file elsewhere before you can connect to this server, or set autodownload to Yes in your settings."
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REFERENCE CANTAUTODLGAMEPAK
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LANG_ENGLISH "Cannot auto-download game IWD file &&1."
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REFERENCE AUTODL_SERVERDISABLED_PURE
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LANG_ENGLISH "Could not download &&1 because autodownloading is disabled on the server.\n\nYou will need to get this file elsewhere before you can connect to this pure server."
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REFERENCE AUTODL_SERVERDISABLED
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LANG_ENGLISH "Could not download &&1 because autodownloading is disabled on the server.\n\nSet autodownload to No in your settings and you might be able to connect if you do have the file."
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REFERENCE AUTODL_FILENOTONSERVER
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LANG_ENGLISH "File &&1 not found on server for autodownloading."
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REFERENCE DISCONNECTED
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LANG_ENGLISH "Host has left the game"
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REFERENCE UNPURECLIENTDETECTED
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LANG_ENGLISH "Impure client detected. Invalid .IWD files referenced!"
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REFERENCE LOSTRELIABLECOMMANDS
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LANG_ENGLISH "Lost reliable commands"
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REFERENCE CANNOTVALIDATEPURECLIENT
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LANG_ENGLISH "Cannot validate pure client!"
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REFERENCE SERVERCOMMANDOVERFLOW
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LANG_ENGLISH "Server command overflow"
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REFERENCE TIMEDOUT
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LANG_ENGLISH "Timed out"
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REFERENCE SERVERMESSAGEOVERFLOW
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LANG_ENGLISH "Server message overflow"
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REFERENCE LOCAL
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LANG_ENGLISH "Local"
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REFERENCE INTERNET
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LANG_ENGLISH "Internet"
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REFERENCE FAVORITES
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LANG_ENGLISH "Favorites"
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REFERENCE NETSOURCE
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LANG_ENGLISH "Source: &&1"
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REFERENCE SERVERFILTER
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LANG_ENGLISH "Filter: &&1"
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REFERENCE NOSAVEGAMES
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LANG_ENGLISH "(no savegames)"
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REFERENCE AWAITINGCDKEYAUTH
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LANG_ENGLISH "Awaiting key code authorization"
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REFERENCE SERVERDISCONNECTREASON
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LANG_ENGLISH "&&1"
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REFERENCE SERVER_DISCONNECTED
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LANG_ENGLISH "Server Disconnected"
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REFERENCE ERR_COULDNT_LOAD
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LANG_ENGLISH "Couldn't load &&1"
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REFERENCE ERR_CORRECT_FOLDER
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LANG_ENGLISH "Make sure Call of Duty is run from the correct folder."
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REFERENCE ERR_OUT_OF_MEMORY
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LANG_ENGLISH "Out of memory."
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REFERENCE ERR_HUNK_ALLOC_FAILED
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LANG_ENGLISH "Hunk data failed to allocate &&1 megs."
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REFERENCE ERR_COULDNT_LOAD_OPENGL
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LANG_ENGLISH "Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer's web site."
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REFERENCE ERR_COULDNT_REGISTER_WINDOW
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LANG_ENGLISH "Could not register a window class. This is a Microsoft Windows(TM) error. You may need to reboot."
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REFERENCE ERR_COULDNT_CREATE_WINDOW
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LANG_ENGLISH "Could not create a window. This is a Microsoft Windows(TM) error. You may need to reboot."
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REFERENCE ERR_GET_NEWEST_DRIVERS
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LANG_ENGLISH "You should install the latest drivers for your video card, being sure to uninstall the old drivers first. If you already have the latest drivers, you should completely uninstall the drivers and then reinstall them. This fixes most problems. If the game still doesn't work, it may be that your video card does not have the minimum features required. Please check the readme for more information, including a list of supported video cards."
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REFERENCE ERR_VIDEOCARD_MISSING_FEATURE
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LANG_ENGLISH "Your video card appears to be missing one or more features required to run Call of Duty."
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REFERENCE ERR_MULTITEX_INIT_FAIL
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LANG_ENGLISH "OpenGL 1.3 multitexture found, but it failed to initialize."
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REFERENCE ERR_MULTITEX_BAD_MAX
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LANG_ENGLISH "OpenGL 1.3 multitexture found, but it doesn't allow multiple textures."
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REFERENCE ERR_ARB_MULTITEX_INIT_FAILED
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LANG_ENGLISH "GL_ARB_multitexture found, but it failed to initialize."
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REFERENCE ERR_ARB_MULTITEX_BAD_MAX
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LANG_ENGLISH "GL_ARB_multitexture found, but it doesn't allow multiple textures."
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REFERENCE ERR_BAD_WINDOWS_VER
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LANG_ENGLISH "Your version of Microsoft Windows(TM) does not support Call of Duty."
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REFERENCE ERR_COULDNT_INIT_REFRESH
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LANG_ENGLISH "Couldn't initialize refresh"
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REFERENCE ERR_JOURNAL_FILE_READ
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LANG_ENGLISH "Error reading from journal file"
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REFERENCE ERR_JOURNAL_FILE_WRITE
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LANG_ENGLISH "Error writing to journal file"
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REFERENCE ERR_NOT_FOUND
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LANG_ENGLISH "&&1 not found."
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REFERENCE ERR_COULDNT_CONFIGURE
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LANG_ENGLISH "Couldn't configure:"
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REFERENCE ERR_HUNGUSAGE_CORRUPT
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LANG_ENGLISH "hunkusage.dat file is corrupt."
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REFERENCE ERR_CANT_CREATE
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LANG_ENGLISH "Cannot create &&1."
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REFERENCE ERR_CANT_WRITE
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LANG_ENGLISH "Cannot write to &&1."
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REFERENCE ERR_HUNKUSAGE_CANT_WRITE
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LANG_ENGLISH "Cannot write to hunkusage.dat, check disk full."
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REFERENCE ERR_CLIENT_CMD_OVERFLOW
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LANG_ENGLISH "Client command overflow"
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REFERENCE ERR_RELIABLE_CYCLED_OUT
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LANG_ENGLISH "A reliable command was cycled out."
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REFERENCE ERR_NOT_RECEIVED
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LANG_ENGLISH "Requested a command not received."
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REFERENCE ERR_INVALID_CD_KEY
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LANG_ENGLISH "Key Code is not valid.\nPlease enter your Key Code in the Multiplayer Options/Enter Key Code menu and then try connecting to the server again."
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REFERENCE ERR_WRONG_MAP_VERSION_NUM
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LANG_ENGLISH "Map &&1 has the wrong version number."
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REFERENCE ERR_SHOULD_BE
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LANG_ENGLISH "should be"
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REFERENCE ERR_BAD_GAME_FOLDER
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LANG_ENGLISH "Invalid game folder"
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REFERENCE ERR_GAME_FAILED_PURE_CHECK
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LANG_ENGLISH "Game code(&&1) failed Pure Server check"
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REFERENCE ERR_COULDNT_START_PROCESS
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LANG_ENGLISH "Could not start process: &&1"
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REFERENCE ERR_COULDNT_OPEN_URL
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LANG_ENGLISH "Could not open url: '&&1'"
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REFERENCE SERVER_FATAL_CRASHED
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LANG_ENGLISH "Server fatal crashed:"
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REFERENCE ERR_CDKEY_IN_USE
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LANG_ENGLISH "Key Code in use. Please try reconnecting later."
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REFERENCE ERR_NOT_A_DEMO_SERVER
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LANG_ENGLISH "Server is not a demo server."
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REFERENCE SERVER_IS_DIFFERENT_VER
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LANG_ENGLISH "Server is a different version:\n&&1"
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REFERENCE BAD_CHALLENGE
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LANG_ENGLISH "No or bad challenge for address."
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REFERENCE ERR_HIGH_PING_ONLY
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LANG_ENGLISH "Server is for high ping players only."
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REFERENCE ERR_LOW_PING_ONLY
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LANG_ENGLISH "Server is for low ping players only."
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REFERENCE MONTH_ABV_JANUARY
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LANG_ENGLISH "Jan"
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REFERENCE MONTH_ABV_FEBRUARY
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LANG_ENGLISH "Feb"
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REFERENCE MONTH_ABV_MARCH
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LANG_ENGLISH "Mar"
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REFERENCE MONTH_ABV_APRIL
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LANG_ENGLISH "Apr"
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REFERENCE MONTH_ABV_MAY
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LANG_ENGLISH "May"
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REFERENCE MONTH_ABV_JUN
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LANG_ENGLISH "Jun"
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REFERENCE MONTH_ABV_JUNE
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LANG_ENGLISH "Jun"
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REFERENCE MONTH_ABV_JULY
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LANG_ENGLISH "Jul"
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REFERENCE MONTH_ABV_AUGUST
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LANG_ENGLISH "Aug"
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REFERENCE MONTH_ABV_SEPTEMBER
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LANG_ENGLISH "Sep"
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REFERENCE MONTH_ABV_OCTOBER
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LANG_ENGLISH "Oct"
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REFERENCE MONTH_ABV_NOVEMBER
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LANG_ENGLISH "Nov"
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REFERENCE MONTH_ABV_DECEMBER
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LANG_ENGLISH "Dec"
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REFERENCE COD_MULTIPLAYER
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LANG_ENGLISH "COD2 Multiplayer"
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REFERENCE SV_INFO_SERVERNAME
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LANG_ENGLISH "Server Name"
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REFERENCE SV_INFO_ADDRESS
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LANG_ENGLISH "IP Address"
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REFERENCE SV_INFO_GAMENAME
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LANG_ENGLISH "Game Name"
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REFERENCE SV_INFO_GAMETYPE
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LANG_ENGLISH "Game Type"
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REFERENCE SV_INFO_MAP
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LANG_ENGLISH "Map"
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REFERENCE SV_INFO_VERSION
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LANG_ENGLISH "Version"
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REFERENCE SV_INFO_PROTOCOL
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LANG_ENGLISH "Protocol Version"
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REFERENCE SV_INFO_NUM
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LANG_ENGLISH "num"
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REFERENCE SV_INFO_SCORE
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LANG_ENGLISH "score"
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REFERENCE SV_INFO_PING
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LANG_ENGLISH "ping"
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REFERENCE SV_INFO_NAME
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LANG_ENGLISH "name"
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REFERENCE SV_INFO_MAXPING
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LANG_ENGLISH "Max Ping"
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REFERENCE SV_INFO_MINPING
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LANG_ENGLISH "Min Ping"
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REFERENCE SV_INFO_MAXRATE
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LANG_ENGLISH "Max Rate"
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REFERENCE SV_INFO_FLOODPROTECT
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LANG_ENGLISH "Flood Protect"
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REFERENCE SV_INFO_ALLOWANON
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LANG_ENGLISH "Allow Anonymous"
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REFERENCE SV_INFO_MAXCLIENTS
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LANG_ENGLISH "Max Clients"
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REFERENCE SV_INFO_PRIVATECLIENTS
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LANG_ENGLISH "Private Clients"
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REFERENCE SV_INFO_FRIENDLY_FIRE
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LANG_ENGLISH "Friendly Fire"
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REFERENCE SV_INFO_MOD
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LANG_ENGLISH "Mod"
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REFERENCE SV_INFO_KILLCAM
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LANG_ENGLISH "Killcam"
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REFERENCE GIGABYTE
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LANG_ENGLISH "GB"
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REFERENCE MEGABYTE
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LANG_ENGLISH "MB"
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REFERENCE KILOBYTE
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LANG_ENGLISH "KB"
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REFERENCE BYTES
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LANG_ENGLISH "bytes"
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REFERENCE HOURS
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LANG_ENGLISH "hr"
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REFERENCE MINUTES
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LANG_ENGLISH "min"
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REFERENCE SECONDS
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LANG_ENGLISH "sec"
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REFERENCE DOWNLOADING
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LANG_ENGLISH "Downloading:"
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REFERENCE EST_TIME_LEFT
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LANG_ENGLISH "Estimated time left:"
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REFERENCE TRANS_RATE
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LANG_ENGLISH "Transfer rate:"
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REFERENCE ESTIMATING
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LANG_ENGLISH "estimating"
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REFERENCE OF
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LANG_ENGLISH "of"
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REFERENCE COPIED
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LANG_ENGLISH "copied"
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REFERENCE BADSERVERADDRESS
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LANG_ENGLISH "Bad server address."
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REFERENCE ERR_BAD_CDKEY
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LANG_ENGLISH "Bad Key Code."
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REFERENCE ERR_SERVER_TIMEOUT
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LANG_ENGLISH "Server connection timed out."
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REFERENCE SV_INFO_PASSWORD
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LANG_ENGLISH "Password Protected"
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|
||
|
REFERENCE FAVORITEINLIST
|
||
|
LANG_ENGLISH "This server is already a favorite server."
|
||
|
|
||
|
REFERENCE SV_INFO_PURE
|
||
|
LANG_ENGLISH "Pure Server"
|
||
|
|
||
|
REFERENCE FAVORITENAMEEMPTY
|
||
|
LANG_ENGLISH "Server name is empty."
|
||
|
|
||
|
REFERENCE FAVORITEADDRESSEMPTY
|
||
|
LANG_ENGLISH "Server address is empty."
|
||
|
|
||
|
REFERENCE SV_INFO_ANTILAG
|
||
|
LANG_ENGLISH "Anti Lag"
|
||
|
|
||
|
REFERENCE SV_INFO_VOICE
|
||
|
LANG_ENGLISH "Voice"
|
||
|
|
||
|
REFERENCE TRANSMITERROR
|
||
|
LANG_ENGLISH "Disconnected due to transmission error"
|
||
|
|
||
|
REFERENCE CHECKPOINT_REACHED
|
||
|
LANG_ENGLISH "Checkpoint Reached."
|
||
|
|
||
|
REFERENCE HOSTUNREACH
|
||
|
LANG_ENGLISH "Unable to connect to host"
|
||
|
|
||
|
REFERENCE MATCHENDED
|
||
|
LANG_ENGLISH "The match has ended"
|
||
|
|
||
|
REFERENCE LOSTCONNECTION
|
||
|
LANG_ENGLISH "Network connection lost"
|
||
|
|
||
|
REFERENCE UPLOADINGSTATS
|
||
|
LANG_ENGLISH "Synchronizing game settings"
|
||
|
|
||
|
REFERENCE NEEDSTATS
|
||
|
LANG_ENGLISH "Error synchronizing game settings"
|
||
|
|
||
|
REFERENCE SV_INFO_COMPASS_ENEMIES
|
||
|
LANG_ENGLISH "Compass Enemies"
|
||
|
|
||
|
REFERENCE SV_INFO_CLIENT_CONSOLE
|
||
|
LANG_ENGLISH "Client Console"
|
||
|
|
||
|
REFERENCE AWAITINGHOST
|
||
|
LANG_ENGLISH "Waiting for other players"
|
||
|
|
||
|
REFERENCE GAMEISENDING
|
||
|
LANG_ENGLISH "Join failed - game is about to end"
|
||
|
|
||
|
REFERENCE ERR_QPORT
|
||
|
LANG_ENGLISH "Unable to connect. Duplicate qport on server."
|
||
|
|
||
|
REFERENCE LEFTGAME
|
||
|
LANG_ENGLISH "left the game"
|
||
|
|
||
|
|
||
|
ENDMARKER
|
||
|
|
||
|
|