cod4-sdk/collmaps/vehicle_sa6_no_missiles_woodland.map

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2008-01-19 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 132 72 0 ) ( -160 72 0 ) ( -160 -76 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -160 -76 84 ) ( -160 72 84 ) ( 132 72 84 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -160 -76 76 ) ( 132 -76 76 ) ( 132 -76 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 132 -76 76 ) ( 132 72 76 ) ( 132 72 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 132 72 76 ) ( -160 72 76 ) ( -160 72 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -160 72 76 ) ( -160 -76 76 ) ( -160 -76 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"model" "vehicle_sa6_no_missiles_woodland"
"classname" "misc_model"
"angles" "0 0 0"
"origin" "0.0 0.0 0.0"
}