cod2-sdk/source_data/turretsettings_mp.gdt

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{
"pc:mg42_bipod_prone_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponSlot" "none"
"weaponType" "bullet"
"stance" "prone"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"script" "mg42/prone"
"damage" "35"
"playerDamage" "35"
"minDamage" "35"
"minPlayerDamage" "35"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "10000"
"slowdownAimRange" "50000"
"slowdownAimRangeAds" "50000"
"lockonAimRange" "50000"
"lockonAimRangeAds" "50000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.5"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "20"
"minHorTurnSpeed" "30"
"minVertTurnSpeed" "30"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "20"
"vertTurnSpeed" "100"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "2"
"maxRange" "0"
"horizViewJitter" "0.15"
"vertViewJitter" "0.15"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "proneMG42gun_aim_forward_medium"
"fireAnim" "proneMG42gun_fire_forward_medium"
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" "gfx/icons/hud@mg42.tga"
"wideListIcon" "1"
"wideKillIcon" "1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
}
"pc:mg42_bipod_stand_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponSlot" "none"
"weaponType" "bullet"
"stance" "stand"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"script" "mg42/stand"
"damage" "35"
"playerDamage" "35"
"minDamage" "35"
"minPlayerDamage" "35"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "10000"
"slowdownAimRange" "50000"
"slowdownAimRangeAds" "50000"
"lockonAimRange" "50000"
"lockonAimRangeAds" "50000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.5"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "30"
"minVertTurnSpeed" "30"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "2"
"maxRange" "0"
"horizViewJitter" "0.15"
"vertViewJitter" "0.15"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "standMG42gun_aim_foward"
"fireAnim" "standMG42gun_fire_foward"
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" "gfx/icons/hud@mg42.tga"
"wideListIcon" "1"
"wideKillIcon" "1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
}
"pc:mg42_bipod_duck_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponSlot" "none"
"weaponType" "bullet"
"stance" "duck"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"script" "mg42/stand"
"damage" "35"
"playerDamage" "35"
"minDamage" "35"
"minPlayerDamage" "35"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "10000"
"slowdownAimRange" "50000"
"slowdownAimRangeAds" "50000"
"lockonAimRange" "50000"
"lockonAimRangeAds" "50000"
"leftArc" "45"
"rightArc" "45"
"topArc" "15"
"bottomArc" "15"
"grabarc" "0"
"accuracy" "0.5"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.05"
"animHorRotateInc" "15"
"minHorTurnSpeed" "30"
"minVertTurnSpeed" "30"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "2"
"maxRange" "0"
"horizViewJitter" "0.15"
"vertViewJitter" "0.15"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "standMG42gun_aim_foward"
"fireAnim" "standMG42gun_fire_foward"
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud@mg42.tga"
"killIcon" "gfx/icons/hud@mg42.tga"
"wideListIcon" "1"
"wideKillIcon" "1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
}
"pc:30cal_stand_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponSlot" "none"
"weaponType" "bullet"
"stance" "stand"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"script" "mg42/stand"
"damage" "35"
"playerDamage" "35"
"minDamage" "35"
"minPlayerDamage" "35"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "10000"
"slowdownAimRange" "50000"
"slowdownAimRangeAds" "50000"
"lockonAimRange" "50000"
"lockonAimRangeAds" "50000"
"leftArc" "30"
"rightArc" "30"
"topArc" "10"
"bottomArc" "10"
"grabarc" "0"
"accuracy" "0.8"
"aiSpread" "2"
"playerSpread" "0.5"
"fireTime" "0.1"
"animHorRotateInc" "20"
"minHorTurnSpeed" "5"
"minVertTurnSpeed" "5"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "2"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"loopFireSound" "weap_cal30_loop"
"loopFireSoundPlayer" "weap_cal30_loop_plr"
"stopFireSound" "weap_cal30_cooldown"
"stopFireSoundPlayer" "weap_cal30_cooldown_plr"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "standMG42gun_aim_foward"
"fireAnim" "standMG42gun_fire_foward"
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud_30cal"
"killIcon" "gfx/icons/hud_30cal"
"wideListIcon" "1"
"wideKillIcon" "1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
}
"pc:30cal_prone_mp" ( "turretweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"projectileTrail" "none"
"weaponClass" "turret"
"weaponSlot" "none"
"weaponType" "bullet"
"stance" "prone"
"projImpactExplode" "0"
"projectileSpeed" "0"
"explosionRadius" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"script" "30cal/prone"
"damage" "35"
"playerDamage" "35"
"minDamage" "35"
"minPlayerDamage" "35"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"enemyCrosshairRange" "4000"
"autoAimRange" "10000"
"slowdownAimRange" "50000"
"slowdownAimRangeAds" "50000"
"lockonAimRange" "50000"
"lockonAimRangeAds" "50000"
"leftArc" "30"
"rightArc" "30"
"topArc" "10"
"bottomArc" "10"
"grabarc" "0"
"accuracy" "0.8"
"aiSpread" "2"
"playerSpread" "1"
"fireTime" "0.1"
"animHorRotateInc" "20"
"minHorTurnSpeed" "5"
"minVertTurnSpeed" "5"
"maxHorTurnSpeed" "360"
"maxVertTurnSpeed" "360"
"horTurnSpeed" "40"
"vertTurnSpeed" "40"
"pitchConvergenceTime" "0.3"
"yawConvergenceTime" "1.5"
"suppressionTime" "2"
"maxRange" "0"
"horizViewJitter" "0.5"
"vertViewJitter" "0.5"
"rifleBullet" "1"
"armorPiercing" "0"
"fireSound" ""
"loopFireSound" "weap_cal30_loop"
"loopFireSoundPlayer" "weap_cal30_loop_plr"
"stopFireSound" "weap_cal30_cooldown"
"stopFireSoundPlayer" "weap_cal30_cooldown_plr"
"viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx"
"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
"reticleCenterSize" "32"
"idleAnim" "proneMG42gun_aim_forward_medium"
"fireAnim" "proneMG42gun_fire_forward_medium"
"playerPositionDist" "46"
"hudIcon" "gfx/icons/hud_30cal"
"killIcon" "gfx/icons/hud_30cal"
"wideListIcon" "1"
"wideKillIcon" "1"
"flipKillIcon" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"fireRumble" ""
}
}