cod2-sdk/map_source/prefabs/eldaba/ed_window_bars.map
2006-04-20 00:00:00 +00:00

19 lines
1.3 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents nonColliding;
( 8 24 0 ) ( 0 24 0 ) ( 0 -24 0 ) egypt_decal_windowbars 64 64 -24 -44.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -24 68 ) ( 0 24 68 ) ( 8 24 68 ) egypt_decal_windowbars 64 64 -24 -44.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -24 68 ) ( 8 -24 68 ) ( 8 -24 0 ) egypt_decal_windowbars 64 64 11.5 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 24 68 ) ( 0 -24 68 ) ( 0 -24 0 ) nodraw_decal 64 64 -48 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 -48 65 ) ( 6 -48 68 ) ( 6 -16 68 ) egypt_decal_windowbars 64 38.400002 -24 -26.700001 90 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -48 -1 ) ( 8 -48 2 ) ( 8 -16 2 ) egypt_decal_windowbars 64 38.400002 -24 -26.700001 90 0 lightmap_gray 16384 16384 0 0 0 0
( 9 -21 0 ) ( 6 -24 0 ) ( 9 -21 32 ) egypt_decal_windowbars 38.400002 64 -22.35 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7 -24 68 ) ( 7 24 68 ) ( 7 24 0 ) egypt_decal_windowbars 64 64 -24 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 24 68 ) ( 0 24 68 ) ( 0 24 0 ) egypt_decal_windowbars 64 64 11.5 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 0 ) ( 9 21 0 ) ( 6 24 32 ) egypt_decal_windowbars 38.400002 64 -22.950001 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}