134 lines
5.6 KiB
Text
134 lines
5.6 KiB
Text
iwmap 4
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// entity 0
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{
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"ambient" ".5"
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"sunlight" "2"
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"sundirection" "-45 95 0"
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"suncolor" "1.000000 1.000000 0.882353"
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"classname" "worldspawn"
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"sundiffusecolor" "0.909804 0.952941 1.000000"
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"_color" "1 1 1"
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}
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// entity 1
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{
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"target" "auto1"
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"script_team" "allies"
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"script_bombmode_dual" "1"
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"script_bombmode_original" "1"
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"script_label" "B"
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"classname" "trigger_use_touch"
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"targetname" "bombzone"
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"script_gameobjectname" "bombzone"
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// brush 0
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{
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( -16 -32 -32 ) ( -16 16 -32 ) ( -16 16 64 ) origin 64 64 864 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -16 16 -32 ) ( 32 16 -32 ) ( 32 16 64 ) origin 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 16 16 -32 ) ( 16 -32 -32 ) ( 16 -32 64 ) origin 64 64 864 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 32 -16 -32 ) ( -16 -16 -32 ) ( -16 -16 64 ) origin 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 32 -32 64 ) ( -16 -32 64 ) ( -16 16 64 ) origin 64 64 432 -864 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -16 -32 32 ) ( 32 -32 32 ) ( 32 16 32 ) origin 64 64 432 -864 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 1
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{
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( 80 176 0 ) ( -112 176 0 ) ( -112 -224 0 ) trigger 64 64 432 -848 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -132 -224 96 ) ( -132 176 96 ) ( 60 176 96 ) trigger 64 64 432 -848 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -100 -166 16 ) ( 92 -166 16 ) ( 92 -166 0 ) trigger 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 138 -224 16 ) ( 138 176 16 ) ( 138 176 0 ) trigger 64 64 848 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 84 160 16 ) ( -108 160 16 ) ( -108 160 0 ) trigger 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -136 176 16 ) ( -136 -224 16 ) ( -136 -224 0 ) trigger 64 64 848 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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// entity 2
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{
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"script_sound" "flak88_explode"
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"classname" "script_model"
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"model" "xmodel/vehicle_panzer_II_winter_destroyed_static"
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"angles" "0 90 0"
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"script_exploder" "2"
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"targetname" "exploder"
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"origin" "0 0 0"
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"script_gameobjectname" "bombzone"
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}
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// entity 3
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{
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"origin" "0 0 0"
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"script_exploder" "2"
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"angles" "0 90 0"
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"model" "xmodel/vehicle_panzer_II_winter_static"
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"classname" "script_model"
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"script_gameobjectname" "bombzone"
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}
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// entity 4
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{
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"targetname" "auto1"
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"script_exploder" "2"
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"script_fxid" "flak_explosion"
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"classname" "script_model"
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"model" "xmodel/fx"
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"origin" "0 0 0"
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"script_gameobjectname" "bombzone"
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}
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// entity 5
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{
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"script_gameobjectname" "bombzone"
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"exploder" "2"
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"classname" "script_brushmodel"
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// brush 0
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{
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contents detail;
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( -56 116 -1 ) ( -56 -119 -1 ) ( 58 -119 -1 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 -120 55 ) ( -56 -120 55 ) ( -56 115 55 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 -120 55 ) ( 58 115 55 ) ( 58 115 15 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 115 55 ) ( -56 115 55 ) ( -56 115 15 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0
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( -56 115 55 ) ( -56 -120 55 ) ( -56 -120 15 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -56 -120 55 ) ( 58 -120 55 ) ( 58 -120 15 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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// entity 6
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{
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"script_gameobjectname" "bombzone"
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"exploder" "2"
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"classname" "script_brushmodel"
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// brush 0
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{
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contents detail;
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( -56 65 55 ) ( -56 -58 55 ) ( 58 -58 55 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 -58 69 ) ( -56 -58 69 ) ( -56 65 69 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 -58 69 ) ( 58 65 69 ) ( 58 65 55 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 65 69 ) ( -56 65 69 ) ( -56 65 55 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0
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( -56 65 69 ) ( -56 -58 69 ) ( -56 -58 55 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -56 -94 71 ) ( 58 -94 71 ) ( 58 -94 57 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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// entity 7
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{
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"script_gameobjectname" "bombzone"
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"exploder" "2"
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"classname" "script_brushmodel"
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// brush 0
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{
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contents detail;
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( -42 44 69 ) ( -42 -22 69 ) ( 30 -22 69 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( -32 18 96 ) ( 19 18 96 ) ( 18 -12 96 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 30 49 93 ) ( -42 49 93 ) ( -42 49 68 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0
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( -32 -12 96 ) ( 19 -12 96 ) ( 30 -22 69 ) clip_nosight_metal 64 -64 0 0 -180 0 lightmap_gray 16384 16384 0 0 0 0
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( 19 18 96 ) ( -32 18 96 ) ( -36 49 85 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 30 0 69 ) ( 19 0 93 ) ( 30 32 69 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -32 0 93 ) ( -42 0 69 ) ( -32 32 93 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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// entity 8
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{
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"script_gameobjectname" "bombzone"
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"exploder" "2"
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"classname" "script_brushmodel"
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// brush 0
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{
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( -56 94 78 ) ( -56 49 78 ) ( 58 49 78 ) clip_nosight_metal 64 64 0 12 90 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 49 81 ) ( -56 49 81 ) ( -56 94 81 ) clip_nosight_metal 64 64 0 12 90 0 lightmap_gray 16384 16384 0 0 0 0
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( -12 49 82 ) ( -12 94 82 ) ( -12 94 78 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 58 93 82 ) ( -56 93 82 ) ( -56 93 78 ) clip_nosight_metal 64 -64 0 0 -180 0 lightmap_gray 16384 16384 0 0 0 0
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( -15 94 80 ) ( -15 49 80 ) ( -15 49 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -56 49 82 ) ( 58 49 82 ) ( 58 49 78 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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