cod2-sdk/collmaps/vehicle_american_sherman_de...

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 56 68 72 ) ( -42 68 72 ) ( -42 -68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 -68 102 ) ( -42 68 102 ) ( 56 68 102 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 -34 102 ) ( 56 -34 102 ) ( 56 -34 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 56 -68 102 ) ( 56 68 102 ) ( 56 68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 54 34 102 ) ( -44 34 102 ) ( -44 34 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 68 102 ) ( -42 -68 102 ) ( -42 -68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 68 68 0 ) ( -124 68 0 ) ( -124 -68 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -125 -68 72 ) ( -125 68 72 ) ( 67 68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -128 -60 68 ) ( 64 -60 68 ) ( 64 -60 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 68 60 68 ) ( -124 60 68 ) ( -124 60 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 124 0 32 ) ( 124 0 64 ) ( 124 32 64 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -112 44 0 ) ( -112 72 0 ) ( -112 72 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 140 0 48 ) ( 76 0 72 ) ( 76 32 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/vehicle_american_sherman"
"classname" "misc_model"
}