cod2-sdk/collmaps/tree_destroyed_snow_fallen_...

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 9 9 -5 ) ( -6 9 -5 ) ( -6 -5 -5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -4 85 ) ( -4 -4 85 ) ( -4 6 85 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -4 85 ) ( 6 -4 85 ) ( 6 -9 -5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -5 161 ) ( 6 9 161 ) ( 6 9 -21 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7 6 192 ) ( -8 6 192 ) ( -8 6 10 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -3 111 ) ( -4 -17 111 ) ( -4 -17 -71 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 5 6 85 ) ( -4 6 85 ) ( -4 -9 85 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -10 164 ) ( -4 5 164 ) ( 5 5 164 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 0 117 ) ( 5 0 117 ) ( 5 0 86 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -9 117 ) ( 4 6 117 ) ( 4 6 86 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 5 118 ) ( -4 5 118 ) ( -4 5 87 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 6 116 ) ( -1 -9 116 ) ( -1 -9 85 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/tree_destroyed_snow_fallen_tree_a"
"classname" "misc_model"
}