cod2-sdk/collmaps/prop_tombstone6.map

39 lines
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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 2 -6 31 ) ( 2 4 31 ) ( 14 4 31 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -11 2 ) ( 8 -11 2 ) ( 8 -11 -7 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -5 3 ) ( 2 5 3 ) ( 2 5 -6 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 11 2 ) ( -4 11 2 ) ( -4 11 -7 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 5 4 ) ( -2 -5 4 ) ( -2 -5 -5 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 1 0 ) ( 5 1 0 ) ( 0 33 0 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -2 11 37 ) ( 2 11 37 ) ( 2 -11 37 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -9 37 ) ( 2 -9 37 ) ( 2 -11 31 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -5 40 ) ( 2 5 40 ) ( 2 5 31 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 9 37 ) ( -2 9 37 ) ( -2 11 31 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 5 41 ) ( -2 -5 41 ) ( -2 -5 32 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 31 ) ( 5 0 31 ) ( 0 32 31 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 2 -4 42 ) ( -2 -4 42 ) ( -2 5 42 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -2 42 ) ( 2 -2 42 ) ( 2 -9 37 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 9 43 ) ( 2 11 37 ) ( 2 -11 37 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 3 42 ) ( -2 3 42 ) ( -2 9 37 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 11 37 ) ( -2 9 43 ) ( -2 -9 43 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 11 37 ) ( -2 11 37 ) ( -2 -11 37 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_tombstone6"
"classname" "misc_model"
}