cod2-sdk/collmaps/prop_signallight.map
2006-04-20 00:00:00 +00:00

47 lines
3 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 6 8 0 ) ( -10 8 0 ) ( -10 -8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 31 -7 46 ) ( 31 9 46 ) ( 47 9 46 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 -7 760 ) ( 6 -7 760 ) ( 6 -7 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -7 760 ) ( 6 9 760 ) ( 6 9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 8 759 ) ( -5 8 759 ) ( -5 8 -1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 4 760 ) ( -7 -12 760 ) ( -7 -12 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 6 8 0 ) ( -10 8 0 ) ( -10 -8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 27 33 5 ) ( 27 49 5 ) ( 43 49 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 3 761 ) ( 6 3 761 ) ( 6 3 1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -7 760 ) ( 6 9 760 ) ( 6 9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 38 747 ) ( -5 38 747 ) ( -5 38 -13 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 4 760 ) ( -7 -12 760 ) ( -7 -12 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 2 37 0 ) ( -14 37 0 ) ( -14 21 0 ) clip_nosight 64 64 -4 -29 0 0 lightmap_gray 16384 16384 0 0 0 0
( 27 22 46 ) ( 27 38 46 ) ( 43 38 46 ) clip_nosight 64 64 -4 -29 0 0 lightmap_gray 16384 16384 0 0 0 0
( -21.344715 33.654778 760 ) ( -5.3447175 33.654778 760 ) ( -5.3447175 33.654778 0 ) clip_nosight 64 64 -4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5.3447175 33.654778 760 ) ( -5.3447175 49.654778 760 ) ( -5.3447175 49.654778 0 ) clip_nosight 64 64 29 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6.8240795 36.560204 759 ) ( -9.1759224 36.560204 759 ) ( -9.1759224 36.560204 -1 ) clip_nosight 64 64 -4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -11 33 760 ) ( -11 17 760 ) ( -11 17 0 ) clip_nosight 64 64 29 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( 18.129242 36.967552 0 ) ( 2.12924 36.967552 0 ) ( 2.12924 20.967558 0 ) clip_nosight 64 64 12.129239 -28.967577 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43.129238 21.967558 46 ) ( 43.129238 37.967552 46 ) ( 59.129238 37.967552 46 ) clip_nosight 64 64 12.129177 -28.967554 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5.215476 33.62233 760 ) ( 10.784521 33.62233 760 ) ( 10.784521 33.62233 0 ) clip_nosight 64 64 12.129239 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10.784521 33.62233 760 ) ( 10.784521 49.62233 760 ) ( 10.784521 49.62233 0 ) clip_nosight 64 64 28.967358 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22.95332 36.527756 759 ) ( 6.9533162 36.527756 759 ) ( 6.9533162 36.527756 -1 ) clip_nosight 64 64 12.129246 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5.1292396 32.967552 760 ) ( 5.1292396 16.967558 760 ) ( 5.1292396 16.967558 0 ) clip_nosight 64 64 28.967564 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_signallight"
"classname" "misc_model"
}