cod2-sdk/collmaps/prop_rubble_bar_big_02.map

21 lines
800 B
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 3 0 0 ) ( -2 0 0 ) ( -2 -13 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -13 81 ) ( 0 0 81 ) ( 5 0 81 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -8 80 ) ( 5 -8 80 ) ( 5 -8 75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -13 81 ) ( 5 0 81 ) ( 5 0 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 0 81 ) ( 0 0 81 ) ( 0 0 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 81 ) ( 0 -13 81 ) ( 0 -13 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_rubble_bar_big_02"
"classname" "misc_model"
}