cod2-sdk/collmaps/caen_barbedwire_7.map

39 lines
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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 54 4 12 ) ( -54 4 12 ) ( -54 -4 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 -4 42 ) ( -54 4 42 ) ( 54 4 42 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 -4 42 ) ( 54 -4 42 ) ( 54 -4 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 54 -4 42 ) ( 54 4 42 ) ( 54 4 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 54 2 42 ) ( -54 2 42 ) ( -54 2 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 4 42 ) ( -54 -4 42 ) ( -54 -4 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 54 4 -1 ) ( -54 4 -1 ) ( -54 -4 -1 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 -4 12 ) ( -54 4 12 ) ( 54 4 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 -4 12 ) ( 54 -4 12 ) ( 54 -4 -18 ) clip 64 64 0 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( -49 -4 13 ) ( -49 4 13 ) ( -49 4 -17 ) clip 64 64 0 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( 54 2 12 ) ( -54 2 12 ) ( -54 2 -18 ) clip 64 64 0 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 4 12 ) ( -54 -4 12 ) ( -54 -4 -18 ) clip 64 64 0 30 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 157 4 -1 ) ( 49 4 -1 ) ( 49 -4 -1 ) clip 64 64 7 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 49 -4 12 ) ( 49 4 12 ) ( 157 4 12 ) clip 64 64 7 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 49 -4 12 ) ( 157 -4 12 ) ( 157 -4 -18 ) clip 64 64 7 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 54 -4 13 ) ( 54 4 13 ) ( 54 4 -17 ) clip 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 157 2 12 ) ( 49 2 12 ) ( 49 2 -18 ) clip 64 64 7 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 49 4 12 ) ( 49 -4 12 ) ( 49 -4 -18 ) clip 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"classname" "misc_model"
"model" "xmodel/caen_barbedwire_7"
}