cod2-sdk/collmaps/light_chandalier_off.map
2023-06-13 04:34:35 +00:00

29 lines
1.3 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 11 9 39 ) ( -7 9 39 ) ( -7 -9 39 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -11 -9 51 ) ( -11 9 51 ) ( 7 9 51 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 -11 72 ) ( 9 -11 72 ) ( 9 -11 1 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 -9 71 ) ( 9 9 71 ) ( 9 9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 11 71 ) ( -9 11 71 ) ( -9 11 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 9 71 ) ( -9 -9 71 ) ( -9 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 1 9 15 ) ( -17 9 15 ) ( -17 -9 15 ) clip 64 64 -8 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -19 -9 39 ) ( -19 9 39 ) ( -1 9 39 ) clip 64 64 -8 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -17 58 ) ( 1 -17 58 ) ( 1 -17 -13 ) clip 64 64 -8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 17 -9 60 ) ( 17 9 60 ) ( 17 9 -11 ) clip 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 17 57 ) ( -17 17 57 ) ( -17 17 -14 ) clip 64 64 -8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 9 59 ) ( -17 -9 59 ) ( -17 -9 -12 ) clip 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/light_chandalier_off"
"classname" "misc_model"
}