cod2-sdk/collmaps/german_artillery_flak88_aa_d_static.map
2023-06-13 04:34:35 +00:00

42 lines
2.5 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 112 16 136 ) ( 112 32 136 ) ( 16 8 88 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 32 176 ) ( 112 16 176 ) ( 16 -8 128 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 16 176 ) ( 112 16 136 ) ( 16 -8 88 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 0 176 ) ( 112 48 176 ) ( 112 48 136 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 32 136 ) ( 112 32 176 ) ( 16 8 128 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 24 128 ) ( 16 -24 128 ) ( 16 -24 88 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 112 32 136 ) ( 112 16 136 ) ( 184 16 184 ) clip_nosight 64 64 96 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 16 176 ) ( 112 32 176 ) ( 184 32 224 ) clip_nosight 64 64 96 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 16 136 ) ( 112 16 176 ) ( 184 16 224 ) clip_nosight 64 64 96 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
( 184 0 224 ) ( 184 48 224 ) ( 184 48 184 ) clip_nosight 64 64 32 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 32 176 ) ( 112 32 136 ) ( 184 32 184 ) clip_nosight 64 64 96 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 48 176 ) ( 112 0 176 ) ( 112 0 136 ) clip_nosight 64 64 32 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( -46 -15 0 ) ( -36 -24 0 ) ( 13 -24 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -24 0 ) ( -24 -24 96 ) ( 16 -24 96 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 39 27 88 ) ( -25 27 88 ) ( -25 27 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -48 -16 96 ) ( -48 -16 0 ) ( -48 16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -48 16 96 ) ( -48 16 0 ) ( -16 24 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 22 0 ) ( 22 22 92 ) ( 15 27 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13 -24 0 ) ( 13 -24 92 ) ( 22 -16 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -24 96 ) ( -24 -24 0 ) ( -48 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 160 0 256 ) ( 16 0 128 ) ( 160 32 256 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 112 0 176 ) ( 16 0 128 ) ( 16 32 128 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/german_artillery_flak88_aa_d_static"
"classname" "misc_model"
}