cod2-sdk/collmaps/furniture_bed_bunker1.map
2023-06-13 04:34:35 +00:00

65 lines
3.7 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 17 44 22 ) ( -18 44 22 ) ( -18 -44 22 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -44 28 ) ( -16 44 28 ) ( 19 44 28 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -44 34 ) ( 18 -44 34 ) ( 18 -44 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -44 34 ) ( 18 44 34 ) ( 18 44 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 44 34 ) ( -17 44 34 ) ( -17 44 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 44 34 ) ( -18 -44 34 ) ( -18 -44 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -16 44 0 ) ( -18 44 0 ) ( -18 -44 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -44 22 ) ( -18 44 22 ) ( -16 44 22 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -44 22 ) ( -16 -44 22 ) ( -16 -44 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -44 22 ) ( -16 44 22 ) ( -16 44 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -42 21 ) ( -18 -42 21 ) ( -18 -42 -1 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 44 22 ) ( -18 -44 22 ) ( -18 -44 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 18 44 0 ) ( 16 44 0 ) ( 16 -44 0 ) clip 64 64 34 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -44 22 ) ( 16 44 22 ) ( 18 44 22 ) clip 64 64 34 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -44 22 ) ( 18 -44 22 ) ( 18 -44 0 ) clip 64 64 34 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -44 22 ) ( 18 44 22 ) ( 18 44 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -42 21 ) ( 16 -42 21 ) ( 16 -42 -1 ) clip 64 64 34 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 44 22 ) ( 16 -44 22 ) ( 16 -44 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( 18 130 0 ) ( 16 130 0 ) ( 16 42 0 ) clip 64 64 34 -86 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 42 22 ) ( 16 130 22 ) ( 18 130 22 ) clip 64 64 34 -86 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 42 22 ) ( 18 42 22 ) ( 18 42 0 ) clip 64 64 34 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 42 22 ) ( 18 130 22 ) ( 18 130 0 ) clip 64 64 86 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 44 21 ) ( 16 44 21 ) ( 16 44 -1 ) clip 64 64 34 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 130 22 ) ( 16 42 22 ) ( 16 42 0 ) clip 64 64 86 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
( -16 130 0 ) ( -18 130 0 ) ( -18 42 0 ) clip 64 64 0 -86 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 42 22 ) ( -18 130 22 ) ( -16 130 22 ) clip 64 64 0 -86 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 42 22 ) ( -16 42 22 ) ( -16 42 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 42 22 ) ( -16 130 22 ) ( -16 130 0 ) clip 64 64 86 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 44 21 ) ( -18 44 21 ) ( -18 44 -1 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 130 22 ) ( -18 42 22 ) ( -18 42 0 ) clip 64 64 86 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
( -16 44 28 ) ( -18 44 28 ) ( -18 -44 28 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 -44 34 ) ( -15 44 34 ) ( -13 44 34 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -44 50 ) ( -16 -44 50 ) ( -16 -44 28 ) clip 64 64 0 -28 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -44 73 ) ( 18 44 73 ) ( 18 44 51 ) clip 64 64 0 -28 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -42 49 ) ( -18 -42 49 ) ( -18 -42 27 ) clip 64 64 0 -28 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 44 50 ) ( -18 -44 50 ) ( -18 -44 28 ) clip 64 64 0 -28 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/furniture_bed_bunker1"
"classname" "misc_model"
}