cod2-sdk/collmaps/awning_desert_wood4.map
2023-06-13 04:34:35 +00:00

58 lines
3.5 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 17 18 18 ) ( 12 18 18 ) ( 12 -44 18 ) clip_nosight 64 64 5 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -31 20 ) ( 12 31 20 ) ( 17 31 20 ) clip_nosight 64 64 5 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -31 18 ) ( 17 -31 18 ) ( 17 -31 15 ) clip_nosight 64 64 5 -11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -31 21 ) ( 24 31 21 ) ( 24 31 18 ) clip_nosight 64 64 5 -11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 17 31 20 ) ( 12 31 20 ) ( 12 31 17 ) clip_nosight 64 64 5 -11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 21 31 17 ) ( 21 -31 17 ) ( 21 -31 14 ) clip_nosight 64 64 5 -11 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -5 18 38 ) ( -10 18 38 ) ( -10 -44 38 ) clip_nosight 64 64 -17 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 -31 40 ) ( -10 31 40 ) ( -5 31 40 ) clip_nosight 64 64 -17 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 -31 38 ) ( -5 -31 38 ) ( -5 -31 35 ) clip_nosight 64 64 -17 -31 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -31 41 ) ( 2 31 41 ) ( 2 31 38 ) clip_nosight 64 64 5 -31 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 31 40 ) ( -10 31 40 ) ( -10 31 37 ) clip_nosight 64 64 -17 -31 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 31 37 ) ( 0 -31 37 ) ( 0 -31 34 ) clip_nosight 64 64 5 -31 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 0 31 41 ) ( 0 -31 41 ) ( 30 -31 14 ) clip_nosight 64 64 -17 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -31 42 ) ( 1 31 42 ) ( 31 31 15 ) clip_nosight 64 64 -17 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( 31 -31 15 ) ( 29 -31 13 ) ( 0 -31 40 ) clip_nosight 64 64 -17 -33 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 31 14 ) ( 30 -31 14 ) ( 31 -31 15 ) clip_nosight 64 64 5 -33 0 0 lightmap_gray 16384 16384 0 0 0 0
( 29 31 13 ) ( 31 31 15 ) ( 0 31 42 ) clip_nosight 64 64 -17 -33 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -31 41 ) ( 0 31 41 ) ( 1 31 42 ) clip_nosight 64 64 5 -33 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( 17 31 5 ) ( 12 31 5 ) ( 12 -31 5 ) clip_nosight 64 64 5 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -31 18 ) ( 12 31 18 ) ( 17 31 18 ) clip_nosight 64 64 5 -6 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 26 16 ) ( 17 26 16 ) ( 17 26 13 ) clip_nosight 64 64 5 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -31 18 ) ( 24 31 18 ) ( 24 31 15 ) clip_nosight 64 64 5 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 17 30 18 ) ( 12 30 18 ) ( 12 30 15 ) clip_nosight 64 64 5 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 31 16 ) ( 0 -31 16 ) ( 0 -31 13 ) clip_nosight 64 64 5 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 0 5 ) ( 24 0 15 ) ( 24 32 15 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
( 17 -25 5 ) ( 12 -25 5 ) ( 12 -87 5 ) clip_nosight 64 64 5 -14 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -87 18 ) ( 12 -25 18 ) ( 17 -25 18 ) clip_nosight 64 64 5 -14 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -30 16 ) ( 17 -30 16 ) ( 17 -30 13 ) clip_nosight 64 64 5 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -87 18 ) ( 24 -25 18 ) ( 24 -25 15 ) clip_nosight 64 64 13 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 17 -26 18 ) ( 12 -26 18 ) ( 12 -26 15 ) clip_nosight 64 64 5 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -25 16 ) ( 0 -87 16 ) ( 0 -87 13 ) clip_nosight 64 64 13 -9 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 0 5 ) ( 24 0 15 ) ( 24 32 15 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/awning_desert_wood4"
"classname" "misc_model"
}