41 lines
2.6 KiB
Text
41 lines
2.6 KiB
Text
iwmap 4
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// entity 0
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{
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"classname" "worldspawn"
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// brush 0
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{
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( 8 72 0 ) ( -8 72 0 ) ( -8 -104 0 ) caulk 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -104 36 ) ( -8 72 36 ) ( 8 72 36 ) caulk 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -40 48 ) ( 8 -40 48 ) ( 8 -40 0 ) caulk 64 64 -8 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -64 56 ) ( 8 112 56 ) ( 8 112 8 ) v_stonewall02 128 128 -32 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 16 40 56 ) ( 0 40 56 ) ( 0 40 8 ) caulk 64 64 -8 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 72 48 ) ( -8 -104 48 ) ( -8 -104 0 ) v_stonewall02 128 128 -32 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 1
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{
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( 8 72 0 ) ( -8 72 0 ) ( -8 -104 0 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -104 36 ) ( -8 72 36 ) ( 8 72 36 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 -40 48 ) ( 8 -40 48 ) ( 8 -40 0 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 8 -64 48 ) ( 8 112 48 ) ( 8 112 0 ) v_dec_stonewall10 128 64 -32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 16 40 48 ) ( 0 40 48 ) ( 0 40 0 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -8 72 48 ) ( -8 -104 48 ) ( -8 -104 0 ) v_dec_stonewall10 128 64 -32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 2
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{
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( 6 80 36 ) ( -14 80 36 ) ( -14 -96 36 ) v_fence_stonetop 128 32 -72 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -10 -96 40 ) ( -10 80 40 ) ( 10 80 40 ) v_fence_stonetop 128 32 -32 -8 90 0 lightmap_gray 16384 16384 0 0 0 0
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( -10 -40 36 ) ( 10 -40 36 ) ( 10 -40 -12 ) caulk 64 64 -8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 10 -96 36 ) ( 10 80 36 ) ( 10 80 -12 ) v_fence_stonetop 128 32 -32 12 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 18 40 36 ) ( -2 40 36 ) ( -2 40 -12 ) caulk 64 64 -8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -10 80 36 ) ( -10 -96 36 ) ( -10 -96 -12 ) v_fence_stonetop 128 32 -32 12 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 3
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{
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( 24 40 0 ) ( -16 40 0 ) ( -16 -48 0 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -18 -48 40 ) ( -18 40 40 ) ( 22 40 40 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -16 -40 40 ) ( 24 -40 40 ) ( 24 -40 0 ) mantle_over 64 64 0 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 16 -48 44 ) ( 16 40 44 ) ( 16 40 4 ) mantle_over 64 64 0 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 24 40 40 ) ( -16 40 40 ) ( -16 40 0 ) mantle_over 64 64 0 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -16 40 38 ) ( -16 -48 38 ) ( -16 -48 -2 ) mantle_over 64 64 0 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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