cod2-sdk/map_source/prefabs/newvillers/walls/wallcolumn4.map
2006-04-20 00:00:00 +00:00

29 lines
1.5 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( 10 10 -16 ) ( -14 10 -16 ) ( -14 -14 -16 ) caulk 64 64 -14 -10 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 -14 104 ) ( -14 10 104 ) ( 10 10 104 ) caulk 64 64 -14 -10 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 -14 104 ) ( 10 -14 104 ) ( 10 -14 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -14 104 ) ( 14 10 104 ) ( 14 10 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10 14 104 ) ( -14 14 104 ) ( -14 14 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 10 104 ) ( -14 -14 104 ) ( -14 -14 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 2 10 104 ) ( -24 10 104 ) ( -24 -15 104 ) v_stonetrim03 128 64 -120 -42.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 -15 112 ) ( -15 10 112 ) ( 11 10 112 ) v_stonetrim03 128 64 -120 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 -16 104 ) ( 11 -16 104 ) ( 11 -16 0 ) v_stonetrim03 128 64 -120 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -15 104 ) ( 16 10 104 ) ( 16 10 0 ) v_stonetrim03 128 64 -32 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 16 104 ) ( -15 16 104 ) ( -15 16 0 ) v_stonetrim03 128 64 -120 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 10 104 ) ( -16 -15 104 ) ( -16 -15 0 ) v_stonetrim03 128 64 -32 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}