cod2-sdk/map_source/prefabs/newvillers/chimneys/brick_funnel_thin1.map
2006-04-20 00:00:00 +00:00

64 lines
1.2 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
curve
{
contents nonColliding;
v_brick01
lightmap_gray
9 3 0 3
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v -3.333328 0 28 t 0 908.35968 1 5
v -5 0 44 t 0 1423.1296 1 9
)
(
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v -5 -5 44 t 256 1423.1296 3 9
)
(
v 0 -8 0 t 512 0 5 1
v 0 -3.3333361 28 t 512 908.35968 5 5
v 0 -5 44 t 512 1423.1296 5 9
)
(
v 8 -8 0 t 768 0 7 1
v 3.3333321 -3.3333361 28 t 768 908.35968 7 5
v 5 -5 44 t 768 1423.1296 7 9
)
(
v 8 0 0 t 1024 0 9 1
v 3.3333321 0 28 t 1024 908.35968 9 5
v 5 0 44 t 1024 1423.1296 9 9
)
(
v 8 8 0 t 1280 0 11 1
v 3.3333321 3.333328 28 t 1280 908.35968 11 5
v 5 5 44 t 1280 1423.1296 11 9
)
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v 0 3.333328 28 t 1536 908.35968 13 5
v 0 5 44 t 1536 1423.1296 13 9
)
(
v -8 8 0 t 1792 0 15 1
v -3.333328 3.333328 28 t 1792 908.35968 15 5
v -5 5 44 t 1792 1423.1296 15 9
)
(
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v -3.333328 0 28 t 2048 908.35968 17 5
v -5 0 44 t 2048 1423.1296 17 9
)
}
}
}