cod2-sdk/map_source/prefabs/MP/lights/hangingbulb_on.map
2006-04-20 00:00:00 +00:00

28 lines
423 B
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"spawnflags" "2"
"origin" "0 0 0"
"model" "xmodel/prop_lightbulb_on"
"classname" "misc_model"
}
// entity 2
{
"spawnflags" "2"
"origin" "0 0 0"
"model" "xmodel/prop_lightbulbwire"
"classname" "misc_model"
}
// entity 3
{
"intensity" ".8"
"def" "tungsten_lamp"
"_color" "1 1 1"
"radius" "300"
"origin" "0 0 -4"
"classname" "light"
}