cod2-sdk/collmaps/vehicle_panzer_ii_winter_de...

32 lines
1.5 KiB
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents detail;
( 116 56 -1 ) ( -119 56 -1 ) ( -119 -58 -1 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -120 -58 55 ) ( -120 56 55 ) ( 115 56 55 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -120 -58 55 ) ( 115 -58 55 ) ( 115 -58 15 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 115 -58 55 ) ( 115 56 55 ) ( 115 56 15 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 115 56 55 ) ( -120 56 55 ) ( -120 56 15 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -120 56 55 ) ( -120 -58 55 ) ( -120 -58 15 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 65 56 55 ) ( -58 56 55 ) ( -58 -58 55 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -58 -58 69 ) ( -58 56 69 ) ( 65 56 69 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -58 -58 69 ) ( 65 -58 69 ) ( 65 -58 55 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 65 -58 69 ) ( 65 56 69 ) ( 65 56 55 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 65 56 69 ) ( -58 56 69 ) ( -58 56 55 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -94 56 71 ) ( -94 -58 71 ) ( -94 -58 57 ) clip_nosight 64 64 -48 16 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/vehicle_panzer_ii"
"classname" "misc_model"
}