cod2-sdk/collmaps/vehicle_civilian_car_white_...

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 60 30 0 ) ( -66 30 0 ) ( -66 -33 0 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -65 -33 35 ) ( -65 30 35 ) ( 61 30 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -66 -28 67 ) ( 60 -28 67 ) ( 60 -28 0 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 53 -30 67 ) ( 53 33 67 ) ( 53 33 0 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 59 27 67 ) ( -67 27 67 ) ( -67 27 0 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -62 30 67 ) ( -62 -33 67 ) ( -62 -33 0 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 60 30 35 ) ( -66 30 35 ) ( -66 -33 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -21 67 ) ( -62 -21 67 ) ( -62 29 60 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -62 -21 67 ) ( 12 -21 67 ) ( 12 -28 35 ) clip_nosight_metal 63.999744 64 0.249999 -35 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -30 103 ) ( 12 33 103 ) ( 12 33 36 ) clip_nosight_metal 63.999744 64 0.249999 -35 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 29 60 ) ( -62 29 60 ) ( -62 27 35 ) clip_nosight_metal 63.999744 64 0.249999 -35 0 0 lightmap_gray 16384 16384 0 0 0 0
( -62 30 102 ) ( -62 -33 102 ) ( -62 -33 35 ) clip_nosight_metal 63.999744 64 0.249999 -35 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 134 30 35 ) ( 8 30 35 ) ( 8 -33 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 30 102 ) ( 12 -33 102 ) ( 12 -33 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 53 0 35 ) ( 53 0 39 ) ( 53 32 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -2 44 ) ( 66 -2 44 ) ( 66 -28 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 66 -2 44 ) ( 12 -2 44 ) ( 12 27 35 ) clip_nosight_metal 63.999744 64 0.249999 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( 65 -20 0 ) ( 51 -20 0 ) ( 51 -31 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 52 -31 34 ) ( 52 -20 34 ) ( 66 -20 34 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 53 -28 44 ) ( 67 -28 44 ) ( 67 -28 35 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 65 -31 44 ) ( 65 -20 44 ) ( 65 -20 35 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 67 -21 44 ) ( 53 -21 44 ) ( 53 -21 35 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 53 -20 44 ) ( 53 -31 44 ) ( 53 -31 35 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
( 65 28 0 ) ( 51 28 0 ) ( 51 17 0 ) clip_player 64 64 0 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
( 52 17 34 ) ( 52 28 34 ) ( 66 28 34 ) clip_player 64 64 0 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
( 53 20 44 ) ( 67 20 44 ) ( 67 20 35 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 65 17 44 ) ( 65 28 44 ) ( 65 28 35 ) clip_player 64 64 48 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 67 27 44 ) ( 53 27 44 ) ( 53 27 35 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 53 28 44 ) ( 53 17 44 ) ( 53 17 35 ) clip_player 64 64 48 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"classname" "misc_model"
"model" "xmodel/vehicle_civilian_car_d"
"origin" "0 0 0"
}