cod2-sdk/collmaps/tree_destroyed_snow_tree_a.map

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 8 -20 ) ( -8 8 -20 ) ( -8 -8 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 -8 47 ) ( -10 8 47 ) ( 6 8 47 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -14 160 ) ( 8 -14 160 ) ( 8 -14 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13 -8 160 ) ( 13 8 160 ) ( 13 8 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 10 160 ) ( -8 10 160 ) ( -8 10 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 8 160 ) ( -15 -8 160 ) ( -15 -8 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 8 8 47 ) ( -8 8 47 ) ( -8 -8 47 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 15 2 131 ) ( 15 10 131 ) ( 26 10 131 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 2 131 ) ( 26 2 131 ) ( 13 -6 47 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 2 131 ) ( 26 10 131 ) ( 13 10 47 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 10 131 ) ( 5 10 131 ) ( -8 10 47 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 15 10 131 ) ( 15 2 131 ) ( -8 -6 47 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/tree_destroyed_snow_tree_a"
"classname" "misc_model"
}