cod2-sdk/collmaps/storage_tank01.map

35 lines
1.7 KiB
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -49 70 0 ) ( -68 70 0 ) ( -68 51 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -71 51 157 ) ( -71 70 157 ) ( -52 70 157 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -67 54 256 ) ( -48 54 256 ) ( -48 54 16 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 51 256 ) ( -54 70 256 ) ( -54 70 16 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -49 66 256 ) ( -68 66 256 ) ( -68 66 16 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -66 70 256 ) ( -66 51 256 ) ( -66 51 16 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -64 -64 0 ) ( 30 -64 0 ) ( 64 -30 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 33 -64 237 ) ( -61 -64 237 ) ( -61 64 237 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -30 -64 256 ) ( 30 -64 256 ) ( 30 -64 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 64 -30 256 ) ( 64 30 256 ) ( 64 30 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 29 64 256 ) ( -64 64 256 ) ( -64 64 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 64 256 ) ( -64 -30 256 ) ( -64 -30 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 64 30 256 ) ( 29 64 256 ) ( 29 64 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 -64 256 ) ( 64 -30 256 ) ( 64 -30 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 -30 256 ) ( -30 -64 256 ) ( -30 -64 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 30 0 ) ( -35 59 0 ) ( -64 30 32 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"angles" "0 180 0"
"model" "xmodel/storage_tank01"
"classname" "misc_model"
}