cod2-sdk/collmaps/prop_rattanbasket4.map

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 15 15 37 ) ( 15 -17 37 ) ( -18 -17 37 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -17 0 ) ( 16 -17 0 ) ( 16 15 0 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -1 2 ) ( 16 -1 47 ) ( 16 16 47 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 11 33 ) ( 12 11 -1 ) ( 16 4 -1 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 11 -1 ) ( 12 11 33 ) ( 6 16 33 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 16 -1 ) ( 6 16 33 ) ( -6 16 33 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 11 33 ) ( -13 11 -1 ) ( -6 16 -1 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 11 -1 ) ( -13 11 33 ) ( -17 4 33 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 4 -1 ) ( -17 4 51 ) ( -17 -7 51 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -7 -1 ) ( -17 -7 51 ) ( -14 -12 51 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -17 51 ) ( -7 -17 -1 ) ( -14 -12 -1 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -17 33 ) ( 5 -17 -1 ) ( -7 -17 -1 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -17 -1 ) ( 5 -17 33 ) ( 12 -13 33 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -13 -1 ) ( 12 -13 33 ) ( 16 -6 33 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_rattanbasket4"
"classname" "misc_model"
}