cod2-sdk/collmaps/prop_rattanbasket2.map

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 16 15 48 ) ( 16 -15 48 ) ( -15 -15 48 ) clip_nosight 64 64 1 7 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 -15 0 ) ( 16 -15 0 ) ( 16 15 0 ) clip_nosight 64 64 1 7 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 0 3 ) ( 16 0 45 ) ( 16 16 45 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 8 3 ) ( 14 8 45 ) ( 6 21 45 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 13 3 ) ( 8 13 45 ) ( -5 21 45 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 16 3 ) ( 0 16 45 ) ( -15 16 45 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 11 48 ) ( -12 11 0 ) ( -2 16 0 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 5 48 ) ( -15 5 0 ) ( -12 11 0 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 5 0 ) ( -15 5 48 ) ( -15 -6 48 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 -6 0 ) ( -15 -6 48 ) ( -12 -10 48 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -15 48 ) ( -6 -15 0 ) ( -12 -10 0 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -15 48 ) ( 6 -15 0 ) ( -6 -15 0 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -15 0 ) ( 6 -15 48 ) ( 13 -10 48 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -8 3 ) ( 14 -8 45 ) ( 22 5 45 ) clip_nosight 64 64 1 8 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_rattanbasket2"
"classname" "misc_model"
}