cod2-sdk/collmaps/military_sandbag_snow_corne...

30 lines
1.4 KiB
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 18 16 0 ) ( -20 16 0 ) ( -20 2 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 2 32 ) ( -20 16 32 ) ( 18 16 32 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 3 32 ) ( 18 3 32 ) ( 18 3 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 4 32 ) ( 16 18 32 ) ( 16 18 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 14 32 ) ( -22 14 32 ) ( -22 14 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 16 32 ) ( -20 2 32 ) ( -20 2 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 18 4 0 ) ( -20 4 0 ) ( -20 -10 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 -10 32 ) ( -20 4 32 ) ( 18 4 32 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 -18 32 ) ( 18 -18 32 ) ( 18 -18 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -8 32 ) ( 16 6 32 ) ( 16 6 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 3 32 ) ( -20 3 32 ) ( -20 3 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 4 32 ) ( 6 -10 32 ) ( 6 -10 0 ) clip_nosight_dirt 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/military_sandbag_desert_cornersection"
"classname" "misc_model"
}