cod2-sdk/collmaps/mannequin_dressform.map

43 lines
2.3 KiB
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 12 9 32 ) ( -1 9 32 ) ( -1 -9 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -9 66 ) ( -2 9 66 ) ( 11 9 66 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -9 77 ) ( 11 -9 77 ) ( 11 -9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -9 77 ) ( 11 9 77 ) ( 11 9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 8 78 ) ( -2 8 78 ) ( -2 8 1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 11 77 ) ( -6 -7 77 ) ( -6 -7 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 3 0 ) ( -2 8 0 ) ( -6 3 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7 8 0 ) ( 11 4 0 ) ( 7 8 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -4 0 ) ( 8 -9 0 ) ( 11 -4 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -9 0 ) ( -7 -5 0 ) ( -2 -9 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 3 8 12 ) ( 1 8 12 ) ( 1 -9 12 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -9 32 ) ( 1 8 32 ) ( 3 8 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -2 32 ) ( 3 -2 32 ) ( 3 -2 12 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -9 32 ) ( 4 8 32 ) ( 4 8 12 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 2 34 ) ( 1 2 34 ) ( 1 2 14 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 8 32 ) ( 1 -9 32 ) ( 1 -9 12 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 9 2 -1 ) ( -6 2 -1 ) ( -6 -2 -1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -2 12 ) ( -6 2 12 ) ( 9 2 12 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -8 12 ) ( 9 -8 12 ) ( 9 -8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 -2 11 ) ( 9 2 11 ) ( 9 2 -1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 8 10 ) ( -6 8 10 ) ( -6 8 -2 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 2 11 ) ( -6 -2 11 ) ( -6 -2 -1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/mannequin_dressform"
"classname" "misc_model"
}