cod2-sdk/collmaps/mannequin.map
2006-04-20 00:00:00 +00:00

20 lines
763 B
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 5 10 0 ) ( -8 10 0 ) ( -8 -8 0 ) clip_player 64 64 -3 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 77 ) ( -8 10 77 ) ( 5 10 77 ) clip_player 64 64 -3 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -6 77 ) ( 5 -6 77 ) ( 5 -6 0 ) clip_player 64 64 -3 -77 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -8 77 ) ( 5 10 77 ) ( 5 10 0 ) clip_player 64 64 0 -77 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 8 78 ) ( -8 8 78 ) ( -8 8 1 ) clip_player 64 64 -3 -77 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 10 77 ) ( -8 -8 77 ) ( -8 -8 0 ) clip_player 64 64 0 -77 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/mannequin"
"classname" "misc_model"
}