cod2-sdk/collmaps/furniture_duhoc_chair.map

66 lines
3.5 KiB
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -8 10 0 ) ( -12 10 0 ) ( -12 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -9 46 ) ( -12 10 46 ) ( -8 10 46 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -9 46 ) ( -8 -9 46 ) ( -8 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -9 46 ) ( -8 10 46 ) ( -8 10 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 9 46 ) ( -12 9 46 ) ( -12 9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 10 46 ) ( -12 -9 46 ) ( -12 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -2 10 16 ) ( -6 10 16 ) ( -6 -9 16 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -9 21 ) ( -8 10 21 ) ( -4 10 21 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -10 46 ) ( 11 -10 0 ) ( -8 -9 0 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -10 0 ) ( 11 -10 46 ) ( 11 10 46 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 10 0 ) ( 11 10 46 ) ( -8 9 46 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 10 46 ) ( -8 -9 46 ) ( -8 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( -2 10 0 ) ( -6 10 0 ) ( -6 -9 0 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -9 5 ) ( -8 10 5 ) ( -4 10 5 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -10 30 ) ( 11 -10 -16 ) ( -8 -9 -16 ) clip 64 64 4 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -8 5 ) ( 11 -8 0 ) ( 11 -10 0 ) clip 64 64 0 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -7 5 ) ( -8 -7 0 ) ( 11 -8 0 ) clip 64 64 4 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -7 0 ) ( -8 -7 5 ) ( -8 -9 5 ) clip 64 64 0 16 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( -2 10 5 ) ( -6 10 5 ) ( -6 -9 5 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -9 16 ) ( -7 10 16 ) ( -3 10 16 ) clip 64 64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -10 35 ) ( 11 -10 -11 ) ( -8 -9 -11 ) clip 64 64 4 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -8 10 ) ( 11 -8 5 ) ( 11 -10 5 ) clip 64 64 0 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -7 10 ) ( -8 -7 5 ) ( 11 -8 5 ) clip 64 64 4 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -7 5 ) ( 8 -7 10 ) ( 8 -9 10 ) clip 64 64 0 11 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
( -6 9 5 ) ( -6 -10 5 ) ( -2 -10 5 ) clip 64 -64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 -10 16 ) ( -7 -10 16 ) ( -7 9 16 ) clip 64 -64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 9 -11 ) ( 11 10 -11 ) ( 11 10 35 ) clip 64 64 4 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 10 5 ) ( 11 8 5 ) ( 11 8 10 ) clip 64 -64 0 -11 180 0 lightmap_gray 16384 16384 0 0 0 0
( 11 8 5 ) ( -8 7 5 ) ( -8 7 10 ) clip 64 64 4 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 9 10 ) ( 8 7 10 ) ( 8 7 5 ) clip 64 -64 0 -11 180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
( -6 9 0 ) ( -6 -10 0 ) ( -2 -10 0 ) clip 64 -64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -10 5 ) ( -8 -10 5 ) ( -8 9 5 ) clip 64 -64 4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 9 -16 ) ( 11 10 -16 ) ( 11 10 30 ) clip 64 64 4 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 10 0 ) ( 11 8 0 ) ( 11 8 5 ) clip 64 -64 0 -16 180 0 lightmap_gray 16384 16384 0 0 0 0
( 11 8 0 ) ( -8 7 0 ) ( -8 7 5 ) clip 64 64 4 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 9 5 ) ( -8 7 5 ) ( -8 7 0 ) clip 64 -64 0 -16 180 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/furniture_duhoc_chair"
"classname" "misc_model"
}