cod2-sdk/collmaps/furniture_bookshelvestall.map

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iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 18 0 ) ( -8 18 0 ) ( -8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -18 76 ) ( 8 -18 76 ) ( 8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10 -18 76 ) ( 10 18 76 ) ( 10 18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 18 76 ) ( -8 18 76 ) ( -8 18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 18 76 ) ( -8 -18 76 ) ( -8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 0 30 ) ( -4 0 30 ) ( -4 32 30 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -8 -18 84 ) ( -8 18 84 ) ( 8 18 84 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -18 76 ) ( 8 -18 76 ) ( 8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10 -18 74 ) ( 10 18 74 ) ( 10 18 -2 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 18 76 ) ( -8 18 76 ) ( -8 18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 18 76 ) ( -8 -18 76 ) ( -8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 0 30 ) ( 4 0 30 ) ( -4 32 30 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"classname" "misc_model"
"model" "xmodel/furniture_bookshelvestall"
"origin" "0 0 0"
}