cod2-sdk/collmaps/caen_hedge_wall_group_1.map

23 lines
1022 B
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -32 48 0 ) ( 32 48 0 ) ( 32 400 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 48 128 ) ( -32 48 128 ) ( -32 400 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -432 0 ) ( -32 -432 0 ) ( -32 -432 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 400 0 ) ( 32 48 0 ) ( 32 48 128 ) clip_foliage 64 32 32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 416 0 ) ( 32 416 0 ) ( 32 416 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 48 0 ) ( -32 400 0 ) ( -32 400 128 ) clip_foliage 64 32 32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 400 0 ) ( 32 288 0 ) ( 32 288 32 ) clip_foliage 64 32 32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -336 0 ) ( 0 -448 0 ) ( 32 -336 32 ) clip_foliage 64 32 32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/caen_hedgewallgroup_flip_1"
"classname" "misc_model"
}