cod2-sdk/collmaps/caen_hedge_wall_3.map

23 lines
1019 B
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -32 -176 0 ) ( 32 -176 0 ) ( 32 176 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -176 128 ) ( -32 -176 128 ) ( -32 176 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -176 0 ) ( -32 -176 0 ) ( -32 -176 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 176 0 ) ( 32 -176 0 ) ( 32 -176 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 176 0 ) ( 32 176 0 ) ( 32 176 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -176 0 ) ( -32 176 0 ) ( -32 176 128 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 176 0 ) ( 32 64 0 ) ( 32 64 32 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -64 0 ) ( 0 -176 0 ) ( 32 -64 32 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/caen_hedge_wall_3"
"classname" "misc_model"
}