cod2-sdk/collmaps/brush_egypt_desert_1.map

21 lines
797 B
Plaintext

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 24 16 0 ) ( -32 16 0 ) ( -32 -32 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -32 80 ) ( -32 16 80 ) ( 24 16 80 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -32 96 ) ( 24 -32 96 ) ( 24 -32 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -32 96 ) ( 24 16 96 ) ( 24 16 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 16 96 ) ( -32 16 96 ) ( -32 16 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 16 96 ) ( -32 -32 96 ) ( -32 -32 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/brush_egypt_desert_1"
"classname" "misc_model"
}